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Ensures that baking is consistently set to use HDR formats or not which avoids an occasional mismatch crash
Also corrected a string formatting issue with loading static cubemaps on probes that could lead to a crash Fixed the resources loaded handling so it would correctly initialize the probe's cubemaps even if the initial ghost network packet assigned a cubemap before we fully init'd the client object
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2 changed files with 10 additions and 3 deletions
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@ -203,7 +203,8 @@ RenderProbeMgr::RenderProbeMgr()
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mHasSkylight(false),
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mSkylightCubemapIdx(-1),
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mCubeMapCount(0),
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mDefaultSkyLight(nullptr)
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mDefaultSkyLight(nullptr),
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mUseHDRCaptures(true)
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{
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mEffectiveProbeCount = 0;
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mMipCount = 0;
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