Update GLSL Shadergen. Not used on DX9.

This commit is contained in:
LuisAntonRebollo 2014-04-17 17:44:49 +02:00
parent ba36617aec
commit 9221b4dd10
20 changed files with 1944 additions and 1128 deletions

View file

@ -40,7 +40,9 @@ public:
virtual void reset();
virtual void sortVars();
virtual void print( Stream &stream );
virtual void print( Stream &stream, bool isVerterShader );
void printStructDefines( Stream &stream, bool in );
virtual void printOnMain( Stream &stream, bool isVerterShader );
};
class AppVertConnectorGLSL : public ShaderConnector
@ -53,21 +55,22 @@ public:
virtual void reset();
virtual void sortVars();
virtual void print( Stream &stream );
virtual void print( Stream &stream, bool isVerterShader );
virtual void printOnMain( Stream &stream, bool isVerterShader );
};
class VertexParamsDefGLSL : public ParamsDef
{
public:
virtual void print( Stream &stream );
virtual void print( Stream &stream, bool isVerterShader );
};
class PixelParamsDefGLSL : public ParamsDef
{
public:
virtual void print( Stream &stream );
virtual void print( Stream &stream, bool isVerterShader );
};
#endif // _SHADERCOMP_GLSL_H_