Fixed AccuTexFeatHLSL implicit truncation error

This commit is contained in:
rextimmy 2016-06-09 16:23:53 +10:00
parent ddfa4eaf18
commit 92017332eb

View file

@ -170,7 +170,7 @@ void AccuTexFeatHLSL::processPix( Vector<ShaderComponent*> &componentList,
meta->addStatement( new GenOp( " @.z *= @*2.0;\r\n", accuVec, accuDirection ) );
// saturate based on strength
meta->addStatement( new GenOp( " @ = saturate( dot( @, @.xyz * pow(@, 5) ) );\r\n", plcAccu, bumpNorm, accuVec, accuStrength ) );
meta->addStatement( new GenOp( " @ = saturate( dot( @.xyz, @.xyz * pow(@, 5) ) );\r\n", plcAccu, bumpNorm, accuVec, accuStrength ) );
// add coverage
meta->addStatement( new GenOp( " @.a += (2 * pow(@/2, 5)) - 0.5;\r\n", accuPlc, accuCoverage ) );