From 92017332eb28c346caa61c9ca41c9454d914ee31 Mon Sep 17 00:00:00 2001 From: rextimmy Date: Thu, 9 Jun 2016 16:23:53 +1000 Subject: [PATCH] Fixed AccuTexFeatHLSL implicit truncation error --- Engine/source/shaderGen/HLSL/accuFeatureHLSL.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Engine/source/shaderGen/HLSL/accuFeatureHLSL.cpp b/Engine/source/shaderGen/HLSL/accuFeatureHLSL.cpp index ca0a7b40e..ca1ee2702 100644 --- a/Engine/source/shaderGen/HLSL/accuFeatureHLSL.cpp +++ b/Engine/source/shaderGen/HLSL/accuFeatureHLSL.cpp @@ -170,7 +170,7 @@ void AccuTexFeatHLSL::processPix( Vector &componentList, meta->addStatement( new GenOp( " @.z *= @*2.0;\r\n", accuVec, accuDirection ) ); // saturate based on strength - meta->addStatement( new GenOp( " @ = saturate( dot( @, @.xyz * pow(@, 5) ) );\r\n", plcAccu, bumpNorm, accuVec, accuStrength ) ); + meta->addStatement( new GenOp( " @ = saturate( dot( @.xyz, @.xyz * pow(@, 5) ) );\r\n", plcAccu, bumpNorm, accuVec, accuStrength ) ); // add coverage meta->addStatement( new GenOp( " @.a += (2 * pow(@/2, 5)) - 0.5;\r\n", accuPlc, accuCoverage ) );