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Update assetManager.cpp
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1 changed files with 1 additions and 1 deletions
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@ -1100,7 +1100,7 @@ bool AssetManager::compileAsset(const char* pAssetId)
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if (mEchoInfo)
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{
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Con::printSeparator();
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Con::printf("Asset Manager: Finished refreshing Asset Id '%s'.", pAssetId);
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Con::printf("Asset Manager: Finished compiling Asset Id '%s'.", pAssetId);
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}
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return false;
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