Flipa the i386 preprocessor flag to use __i386__, which is appraently more standard.

This commit is contained in:
Areloch 2016-07-08 21:33:30 -05:00
parent 887ccb2ac1
commit 911b2735d7
2 changed files with 3 additions and 3 deletions

View file

@ -103,7 +103,7 @@ typedef unsigned long U64;
# define TORQUE_OS_STRING "MacOS X" # define TORQUE_OS_STRING "MacOS X"
# define TORQUE_OS_MAC # define TORQUE_OS_MAC
# include "platform/types.mac.h" # include "platform/types.mac.h"
# if defined(i386) # if defined(__i386__)
// Disabling ASM on XCode for shared library build code relocation issues // Disabling ASM on XCode for shared library build code relocation issues
// This could be reconfigured for static builds, though minimal impact // This could be reconfigured for static builds, though minimal impact
//# define TORQUE_SUPPORTS_NASM //# define TORQUE_SUPPORTS_NASM
@ -115,7 +115,7 @@ typedef unsigned long U64;
//-------------------------------------- //--------------------------------------
// Identify the CPU // Identify the CPU
#if defined(i386) #if defined(__i386__)
# define TORQUE_CPU_STRING "Intel x86" # define TORQUE_CPU_STRING "Intel x86"
# define TORQUE_CPU_X86 # define TORQUE_CPU_X86
# define TORQUE_LITTLE_ENDIAN # define TORQUE_LITTLE_ENDIAN

View file

@ -131,7 +131,7 @@ F32 Platform::getRandom()
} }
#if defined(i386) || defined(__x86_64__) #if defined(__i386__) || defined(__x86_64__)
U32 Platform::getMathControlState() U32 Platform::getMathControlState()
{ {