mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-14 16:14:38 +00:00
Update squish library to 1.11
This commit is contained in:
parent
31036c4031
commit
8de0b7cbb1
14 changed files with 99 additions and 247 deletions
|
|
@ -215,7 +215,6 @@ int GetStorageRequirements( int width, int height, int flags );
|
|||
squish::GetStorageRequirements.
|
||||
*/
|
||||
void CompressImage( u8 const* rgba, int width, int height, void* blocks, int flags );
|
||||
void CompressImageOMP( u8 const* rgba, int width, int height, void* blocks, int flags );
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
|
|
@ -242,9 +241,6 @@ void DecompressImage( u8* rgba, int width, int height, void const* blocks, int f
|
|||
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
// Helper method
|
||||
int FixFlags( int flags );
|
||||
|
||||
} // namespace squish
|
||||
|
||||
#endif // ndef SQUISH_H
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue