Set default terrain texture format

This commit is contained in:
Lukas Aldershaab 2021-01-04 10:26:08 +01:00
parent 6f57aa51d2
commit 88bdb594aa
2 changed files with 9 additions and 8 deletions

View file

@ -57,10 +57,10 @@ function TerrainTextureSettingsDlg::onWake( %this ) {
%this-->normalTextureFormatPopUpMenu.setSelected(ProjectSettings.value("Terrain/NormalTextureFormat"), false);
%this-->ormTextureFormatPopUpMenu.setSelected(ProjectSettings.value("Terrain/OrmTextureFormat"), false);
%this-->detailTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/DetailTextureSize"));
%this-->macroTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/MacroTextureSize"));
%this-->normalTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/NormalTextureSize"));
%this-->ormTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/OrmTextureSize"));
%this-->detailTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/DetailTextureSize", 12));
%this-->macroTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/MacroTextureSize", 12));
%this-->normalTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/NormalTextureSize", 12));
%this-->ormTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/OrmTextureSize", 12));
}
function TerrainTextureSettingsDlg::updateBlendDepth( %this ) {