mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-14 08:04:40 +00:00
Set default terrain texture format
This commit is contained in:
parent
6f57aa51d2
commit
88bdb594aa
2 changed files with 9 additions and 8 deletions
|
|
@ -19,10 +19,11 @@ function Core_Rendering::onCreate(%this)
|
|||
$Terrain::NormalTextureSize = ProjectSettings.value("Terrain/NormalTextureSize");
|
||||
$Terrain::OrmTextureSize = ProjectSettings.value("Terrain/OrmTextureSize");
|
||||
|
||||
$Terrain::DetailTextureFormat = ProjectSettings.value("Terrain/DetailTextureFormat");
|
||||
$Terrain::MacroTextureFormat = ProjectSettings.value("Terrain/MacroTextureFormat");
|
||||
$Terrain::NormalTextureFormat = ProjectSettings.value("Terrain/NormalTextureFormat");
|
||||
$Terrain::OrmTextureFormat = ProjectSettings.value("Terrain/OrmTextureFormat");
|
||||
// Default to R8G8B8A8 for all textures
|
||||
$Terrain::DetailTextureFormat = ProjectSettings.value("Terrain/DetailTextureFormat", 12);
|
||||
$Terrain::MacroTextureFormat = ProjectSettings.value("Terrain/MacroTextureFormat", 12);
|
||||
$Terrain::NormalTextureFormat = ProjectSettings.value("Terrain/NormalTextureFormat", 12);
|
||||
$Terrain::OrmTextureFormat = ProjectSettings.value("Terrain/OrmTextureFormat", 12);
|
||||
|
||||
exec("./scripts/graphicsOptions.cs");
|
||||
exec("./scripts/terrainSettings.cs");
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue