Set default terrain texture format

This commit is contained in:
Lukas Aldershaab 2021-01-04 10:26:08 +01:00
parent 6f57aa51d2
commit 88bdb594aa
2 changed files with 9 additions and 8 deletions

View file

@ -19,10 +19,11 @@ function Core_Rendering::onCreate(%this)
$Terrain::NormalTextureSize = ProjectSettings.value("Terrain/NormalTextureSize");
$Terrain::OrmTextureSize = ProjectSettings.value("Terrain/OrmTextureSize");
$Terrain::DetailTextureFormat = ProjectSettings.value("Terrain/DetailTextureFormat");
$Terrain::MacroTextureFormat = ProjectSettings.value("Terrain/MacroTextureFormat");
$Terrain::NormalTextureFormat = ProjectSettings.value("Terrain/NormalTextureFormat");
$Terrain::OrmTextureFormat = ProjectSettings.value("Terrain/OrmTextureFormat");
// Default to R8G8B8A8 for all textures
$Terrain::DetailTextureFormat = ProjectSettings.value("Terrain/DetailTextureFormat", 12);
$Terrain::MacroTextureFormat = ProjectSettings.value("Terrain/MacroTextureFormat", 12);
$Terrain::NormalTextureFormat = ProjectSettings.value("Terrain/NormalTextureFormat", 12);
$Terrain::OrmTextureFormat = ProjectSettings.value("Terrain/OrmTextureFormat", 12);
exec("./scripts/graphicsOptions.cs");
exec("./scripts/terrainSettings.cs");

View file

@ -57,10 +57,10 @@ function TerrainTextureSettingsDlg::onWake( %this ) {
%this-->normalTextureFormatPopUpMenu.setSelected(ProjectSettings.value("Terrain/NormalTextureFormat"), false);
%this-->ormTextureFormatPopUpMenu.setSelected(ProjectSettings.value("Terrain/OrmTextureFormat"), false);
%this-->detailTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/DetailTextureSize"));
%this-->macroTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/MacroTextureSize"));
%this-->normalTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/NormalTextureSize"));
%this-->ormTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/OrmTextureSize"));
%this-->detailTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/DetailTextureSize", 12));
%this-->macroTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/MacroTextureSize", 12));
%this-->normalTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/NormalTextureSize", 12));
%this-->ormTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/OrmTextureSize", 12));
}
function TerrainTextureSettingsDlg::updateBlendDepth( %this ) {