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https://github.com/TorqueGameEngines/Torque3D.git
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Set default terrain texture format
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parent
6f57aa51d2
commit
88bdb594aa
2 changed files with 9 additions and 8 deletions
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@ -19,10 +19,11 @@ function Core_Rendering::onCreate(%this)
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$Terrain::NormalTextureSize = ProjectSettings.value("Terrain/NormalTextureSize");
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$Terrain::OrmTextureSize = ProjectSettings.value("Terrain/OrmTextureSize");
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$Terrain::DetailTextureFormat = ProjectSettings.value("Terrain/DetailTextureFormat");
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$Terrain::MacroTextureFormat = ProjectSettings.value("Terrain/MacroTextureFormat");
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$Terrain::NormalTextureFormat = ProjectSettings.value("Terrain/NormalTextureFormat");
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$Terrain::OrmTextureFormat = ProjectSettings.value("Terrain/OrmTextureFormat");
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// Default to R8G8B8A8 for all textures
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$Terrain::DetailTextureFormat = ProjectSettings.value("Terrain/DetailTextureFormat", 12);
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$Terrain::MacroTextureFormat = ProjectSettings.value("Terrain/MacroTextureFormat", 12);
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$Terrain::NormalTextureFormat = ProjectSettings.value("Terrain/NormalTextureFormat", 12);
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$Terrain::OrmTextureFormat = ProjectSettings.value("Terrain/OrmTextureFormat", 12);
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exec("./scripts/graphicsOptions.cs");
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exec("./scripts/terrainSettings.cs");
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@ -57,10 +57,10 @@ function TerrainTextureSettingsDlg::onWake( %this ) {
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%this-->normalTextureFormatPopUpMenu.setSelected(ProjectSettings.value("Terrain/NormalTextureFormat"), false);
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%this-->ormTextureFormatPopUpMenu.setSelected(ProjectSettings.value("Terrain/OrmTextureFormat"), false);
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%this-->detailTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/DetailTextureSize"));
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%this-->macroTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/MacroTextureSize"));
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%this-->normalTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/NormalTextureSize"));
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%this-->ormTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/OrmTextureSize"));
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%this-->detailTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/DetailTextureSize", 12));
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%this-->macroTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/MacroTextureSize", 12));
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%this-->normalTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/NormalTextureSize", 12));
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%this-->ormTextureSizeTextEdit.setText(ProjectSettings.value("Terrain/OrmTextureSize", 12));
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}
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function TerrainTextureSettingsDlg::updateBlendDepth( %this ) {
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