Merge pull request #407 from eightyeight/terrain-update-trigger

Trigger a terrain signal when its transform is changed
This commit is contained in:
SilentMike 2013-07-15 10:23:27 -07:00
commit 880f37900b

View file

@ -1070,6 +1070,9 @@ void TerrainBlock::setTransform(const MatrixF & mat)
setRenderTransform( mat );
setMaskBits( TransformMask );
if(isClientObject())
smUpdateSignal.trigger( HeightmapUpdate, this, Point2I::Zero, Point2I::Max );
}
void TerrainBlock::setScale( const VectorF &scale )