Merge pull request #2021 from Azaezel/SDL_Init

expanded debug reporting for SDL_Init
This commit is contained in:
Areloch 2017-06-19 08:24:49 -05:00 committed by GitHub
commit 8780f83262

View file

@ -443,9 +443,9 @@ void InitWindowingSystem()
}
AFTER_MODULE_INIT(gfx)
{
int res = SDL_Init( SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER | SDL_INIT_EVENTS | SDL_INIT_NOPARACHUTE );
AssertFatal(res != -1, "SDL init error");
{
int res = SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER | SDL_INIT_EVENTS | SDL_INIT_NOPARACHUTE);
AssertFatal(res != -1, avar("SDL error:%s", SDL_GetError()));
// By default, SDL enables text input. We disable it on initialization, and
// we will enable it whenever the time is right.