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kill pointless line
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@ -316,7 +316,6 @@ bool AIController::Movement::isInWater()
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{
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ShapeBase* sbo = dynamic_cast<ShapeBase*>(getCtrl()->getAIInfo()->mObj.getPointer());
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if (!sbo) return false;
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F32 waterDepth = 0.0f;
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return sbo->getWaterCoverage() > 0.0f;
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}
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