diff --git a/Engine/source/T3D/AI/AIController.cpp b/Engine/source/T3D/AI/AIController.cpp index a2ba15cdc..8ace880f1 100644 --- a/Engine/source/T3D/AI/AIController.cpp +++ b/Engine/source/T3D/AI/AIController.cpp @@ -316,7 +316,6 @@ bool AIController::Movement::isInWater() { ShapeBase* sbo = dynamic_cast(getCtrl()->getAIInfo()->mObj.getPointer()); if (!sbo) return false; - F32 waterDepth = 0.0f; return sbo->getWaterCoverage() > 0.0f; }