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https://github.com/TorqueGameEngines/Torque3D.git
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Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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parent
6b524ae58a
commit
7d91d0a577
18 changed files with 112 additions and 84 deletions
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@ -452,7 +452,7 @@ const char* afxCamera::getMode()
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static char buffer[100];
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ConsoleMethod(afxCamera, setOrbitMode, void, 7, 8,
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DefineEngineStringlyVariadicMethod(afxCamera, setOrbitMode, void, 7, 8,
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"(GameBase orbitObject, TransformF mat, float minDistance, float maxDistance, float curDistance, bool ownClientObject)"
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"Set the camera to orbit around some given object.\n\n"
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"@param orbitObject Object we want to orbit.\n"
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@ -2633,29 +2633,29 @@ DefineEngineMethod(afxMagicSpell, getImpactedObject, S32, (),,
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return (imp_obj) ? imp_obj->getId() : -1;
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}
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ConsoleMethod(afxMagicSpell, setTimeFactor, void, 3, 4, "(F32 factor) or (string phase, F32 factor)"
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"Sets the time-factor for the spell, either overall or for a specific phrase.\n\n"
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"@ingroup AFX")
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DefineEngineStringlyVariadicMethod(afxMagicSpell, setTimeFactor, void, 3, 4, "(F32 factor) or (string phase, F32 factor)"
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"Sets the time-factor for the spell, either overall or for a specific phrase.\n\n"
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"@ingroup AFX")
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{
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if (argc == 3)
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object->setTimeFactor(dAtof(argv[2]));
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else
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{
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if (dStricmp(argv[2], "overall") == 0)
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object->setTimeFactor(dAtof(argv[3]));
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else if (dStricmp(argv[2], "casting") == 0)
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object->setTimeFactor(afxMagicSpell::CASTING_PHRASE, dAtof(argv[3]));
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else if (dStricmp(argv[2], "launch") == 0)
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object->setTimeFactor(afxMagicSpell::LAUNCH_PHRASE, dAtof(argv[3]));
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else if (dStricmp(argv[2], "delivery") == 0)
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object->setTimeFactor(afxMagicSpell::DELIVERY_PHRASE, dAtof(argv[3]));
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else if (dStricmp(argv[2], "impact") == 0)
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object->setTimeFactor(afxMagicSpell::IMPACT_PHRASE, dAtof(argv[3]));
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else if (dStricmp(argv[2], "linger") == 0)
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object->setTimeFactor(afxMagicSpell::LINGER_PHRASE, dAtof(argv[3]));
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else
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Con::errorf("afxMagicSpell::setTimeFactor() -- unknown spell phrase [%s].", argv[2].getStringValue());
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}
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if (argc == 3)
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object->setTimeFactor(dAtof(argv[2]));
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else
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{
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if (dStricmp(argv[2], "overall") == 0)
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object->setTimeFactor(dAtof(argv[3]));
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else if (dStricmp(argv[2], "casting") == 0)
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object->setTimeFactor(afxMagicSpell::CASTING_PHRASE, dAtof(argv[3]));
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else if (dStricmp(argv[2], "launch") == 0)
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object->setTimeFactor(afxMagicSpell::LAUNCH_PHRASE, dAtof(argv[3]));
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else if (dStricmp(argv[2], "delivery") == 0)
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object->setTimeFactor(afxMagicSpell::DELIVERY_PHRASE, dAtof(argv[3]));
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else if (dStricmp(argv[2], "impact") == 0)
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object->setTimeFactor(afxMagicSpell::IMPACT_PHRASE, dAtof(argv[3]));
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else if (dStricmp(argv[2], "linger") == 0)
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object->setTimeFactor(afxMagicSpell::LINGER_PHRASE, dAtof(argv[3]));
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else
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Con::errorf("afxMagicSpell::setTimeFactor() -- unknown spell phrase [%s].", argv[2].getStringValue());
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}
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}
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DefineEngineMethod(afxMagicSpell, interruptStage, void, (),,
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@ -860,18 +860,18 @@ DefineEngineFunction(getMaxF, F32, (float a, float b),,
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return getMax(a, b);
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}
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ConsoleFunction(echoThru, const char*, 2, 0, "(string passthru, string text...)"
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"Like echo(), but first argument is returned.\n"
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"@ingroup AFX")
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DefineEngineStringlyVariadicFunction(echoThru, const char*, 2, 0, "(string passthru, string text...)"
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"Like echo(), but first argument is returned.\n"
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"@ingroup AFX")
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{
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U32 len = 0;
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S32 i;
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for(i = 2; i < argc; i++)
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for (i = 2; i < argc; i++)
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len += dStrlen(argv[i]);
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char *ret = Con::getReturnBuffer(len + 1);
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ret[0] = 0;
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for(i = 2; i < argc; i++)
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for (i = 2; i < argc; i++)
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dStrcat(ret, argv[i], len + 1);
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Con::printf("%s -- [%s]", ret, argv[1].getStringValue());
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@ -880,7 +880,7 @@ ConsoleFunction(echoThru, const char*, 2, 0, "(string passthru, string text...)"
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return argv[1];
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}
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ConsoleFunction(warnThru, const char*, 2, 0, "(string passthru, string text...)"
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DefineEngineStringlyVariadicFunction(warnThru, const char*, 2, 0, "(string passthru, string text...)"
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"Like warn(), but first argument is returned.\n"
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"@ingroup AFX")
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{
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@ -900,7 +900,7 @@ ConsoleFunction(warnThru, const char*, 2, 0, "(string passthru, string text...)"
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return argv[1];
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}
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ConsoleFunction(errorThru, const char*, 2, 0, "(string passthru, string text...)"
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DefineEngineStringlyVariadicFunction(errorThru, const char*, 2, 0, "(string passthru, string text...)"
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"Like error(), but first argument is returned.\n"
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"@ingroup AFX")
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{
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