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Eliminate ConsoleFunction and ConsoleMethod, replace with DefineEngineStringlyVariadic
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18 changed files with 112 additions and 84 deletions
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@ -326,7 +326,7 @@ DefineEngineMethod( GameConnection, setJoinPassword, void, (const char* password
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object->setJoinPassword(password);
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}
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ConsoleMethod(GameConnection, setConnectArgs, void, 3, 17,
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DefineEngineStringlyVariadicMethod(GameConnection, setConnectArgs, void, 3, 17,
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"(const char* args) @brief On the client, pass along a variable set of parameters to the server.\n\n"
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"Once the connection is established with the server, the server calls its onConnect() method "
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