Merge pull request #491 from Azaezel/playerDustSupport

Player dust support
This commit is contained in:
SilentMike 2013-10-11 11:07:44 -07:00
commit 7a3378e71a
2 changed files with 25 additions and 12 deletions

View file

@ -385,6 +385,7 @@ datablock ParticleData(LightPuff)
times[0] = 0.3;
times[1] = 1.0;
times[2] = 1.0;
textureName = "art/particles/dustParticle.png";
};
datablock ParticleEmitterData(LightPuffEmitter)

View file

@ -29,9 +29,12 @@ singleton Material(TerrainFX_grass1)
mapTo = "grass1";
footstepSoundId = 0;
terrainMaterials = "1";
ShowDust = "false";
showFootprints = "false";
ShowDust = "1";
showFootprints = "1";
materialTag0 = "Terrain";
effectColor[0] = "0.42 0.42 0 1";
effectColor[1] = "0.42 0.42 0 1";
impactSoundId = "0";
};
new TerrainMaterial()
@ -51,9 +54,10 @@ singleton Material(TerrainFX_grass1dry)
mapTo = "grass1-dry";
footstepSoundId = 0;
terrainMaterials = "1";
ShowDust = "false";
showFootprints = "false";
ShowDust = "1";
showFootprints = "1";
materialTag0 = "Terrain";
effectColor[0] = "0.63 0.55 0 1";
};
new TerrainMaterial()
@ -75,9 +79,11 @@ singleton Material(TerrainFX_dirt_grass)
mapTo = "dirt_grass";
footstepSoundId = 0;
terrainMaterials = "1";
ShowDust = "false";
showFootprints = "false";
ShowDust = "1";
showFootprints = "1";
materialTag0 = "Terrain";
effectColor[0] = "0.63 0.55 0 1";
effectColor[1] = "0.63 0.55 0 0";
};
new TerrainMaterial()
@ -100,11 +106,14 @@ new TerrainMaterial()
singleton Material(TerrainFX_rocktest)
{
mapTo = "rocktest";
footstepSoundId = 0;
footstepSoundId = "1";
terrainMaterials = "1";
ShowDust = "false";
showFootprints = "false";
ShowDust = "1";
showFootprints = "1";
materialTag0 = "Terrain";
impactSoundId = "1";
effectColor[0] = "0.25 0.25 0.25 1";
effectColor[1] = "0.25 0.25 0.25 0";
};
new TerrainMaterial()
@ -127,11 +136,14 @@ new TerrainMaterial()
singleton Material(TerrainFX_sand)
{
mapTo = "sand";
footstepSoundId = 0;
footstepSoundId = "3";
terrainMaterials = "1";
ShowDust = "false";
showFootprints = "false";
ShowDust = "1";
showFootprints = "1";
materialTag0 = "Terrain";
specularPower[0] = "1";
effectColor[0] = "0.84 0.71 0.5 1";
effectColor[1] = "0.84 0.71 0.5 0.349";
};
new TerrainMaterial()