mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 15:14:35 +00:00
Adds isSRGB and invertSmoothness checkboxes to terrain material editor
Added ability for assimp loader to ignore cached DTS shapes on demand when building shape data Added assimp importer options to asset import config settings set Moved variableInspector field types folder from tools/assetBrowser/scripts to tools/guis
This commit is contained in:
parent
d8cc73f5a1
commit
796a95b8a5
14 changed files with 125 additions and 22 deletions
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@ -28,19 +28,32 @@ function setupImportConfigSettingsList()
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/ImportMesh", "Import Mesh", "bool", "", "1", "", "ToggleImportMesh");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/DoUpAxisOverride", "Do Up-axis Override", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/UpAxisOverride", "Up-axis Override", "list", "", "Z_AXIS", "X_AXIS,Y_AXIS,Z_AXIS");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/ScaleOverride", "Do Scale Override", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/DoScaleOverride", "Do Scale Override", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/ScaleOverride", "Scale Override", "float", "", "1", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/IgnoreNodeScale", "Ignore Node Scale", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/AdjustCenter", "Adjust Center", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/AdjustFloor", "Adjust Floor", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/CollapseSubmeshes", "Collapse Submeshes", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/LODType", "LOD Type", "list", "", "TrailingNumber", "TrailingNumber,DetectDTS");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/LODType", "LOD Type", "list", "", "TrailingNumber", "TrailingNumber,DetectDTS,SingleSize");
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//ImportAssetConfigSettingsList.addNewConfigSetting("TrailingNumber", "Trailing Number", "float", "", "2", "", "Mesh");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/ImportedNodes", "Imported Nodes", "command", "", "", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/IgnoreNodes", "Ignore Nodes", "command", "", "", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/ImportMeshes", "Import Meshes", "command", "", "", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/IgnoreMeshes", "Imported Meshes", "command", "", "", "");
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//Assimp/Collada params
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/convertLeftHanded", "Convert To Left Hand", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/calcTangentSpace", "Calculate Tangent Space", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/removeRedundantMats", "Remove Redundant Materials", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/genUVCoords", "Generate UV Corrdinates", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/TransformUVs", "Transform UV Coordinates", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/flipUVCoords", "Flip UV Coordinates", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/findInstances", "Find Instances", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/limitBoneWeights", "Limit Bone Weights", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/JoinIdenticalVerts", "Join Identical Verts", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/reverseWindingOrder", "Flip Winding Order", "bool", "", "0", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Meshes/invertNormals", "Invert Normals", "bool", "", "0", "");
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//Materials
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ImportAssetConfigSettingsList.addNewConfigSetting("Materials/ImportMaterials", "Import Materials", "bool", "", "1", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Materials/CreateComposites", "Create Composites", "bool", "", "1", "");
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@ -54,6 +67,8 @@ function setupImportConfigSettingsList()
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ImportAssetConfigSettingsList.addNewConfigSetting("Animations/ImportAnimations", "Import Animations", "bool", "", "1", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Animations/SeparateAnimations", "Separate Animations", "bool", "", "1", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Animations/SeparateAnimationPrefix", "Separate Animation Prefix", "string", "", "", "");
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ImportAssetConfigSettingsList.addNewConfigSetting("Animations/animTiming", "Animation Timing", "list", "", "Seconds", "Frames,Seconds,Milliseconds");
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ImportAssetConfigSettingsList.addNewConfigSetting("Animations/animFPS", "Animation FPS", "float", "", "2", "");
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//Collision
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ImportAssetConfigSettingsList.addNewConfigSetting("Collision/GenerateCollisions", "Generate Collisions", "bool", "", "1", "");
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@ -60,7 +60,7 @@ function AssetBrowser::prepareImportShapeAsset(%this, %assetItem)
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}
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else
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{
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GetShapeInfo(%assetItem.filePath, %shapeInfo);
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GetShapeInfo(%assetItem.filePath, %shapeInfo, false);
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}
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%assetItem.shapeInfo = %shapeInfo;
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@ -241,7 +241,33 @@ function AssetBrowser::importShapeAsset(%this, %assetItem)
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else
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$TSShapeConstructor::neverImportMat = $TSShapeConstructor::neverImportMat TAB getToken(%ignoreMaterialList, ",;", %i);
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}
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}
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}
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if(getAssetImportConfigValue("Materials/DoUpAxisOverride", "") $= "1")
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%constructor.upAxis = getAssetImportConfigValue("Meshes/UpAxisOverride", "Z_AXIS");
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%constructor.lodType = getAssetImportConfigValue("Meshes/LODType", "0");
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//%constructor.singleDetailSize = getAssetImportConfigValue("Meshes/convertLeftHanded", "0");
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%constructor.alwaysImport = getAssetImportConfigValue("Meshes/ImportedNodes", "");
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%constructor.neverImport = getAssetImportConfigValue("Meshes/IgnoreNodes", "");
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%constructor.alwaysImportMesh = getAssetImportConfigValue("Meshes/ImportMeshes", "");
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%constructor.neverImportMesh = getAssetImportConfigValue("Meshes/IgnoreMeshes", "");
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%constructor.ignoreNodeScale = getAssetImportConfigValue("Meshes/IgnoreNodeScale", "0");
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%constructor.adjustCenter = getAssetImportConfigValue("Meshes/AdjustCenter", "0");
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%constructor.adjustFloor = getAssetImportConfigValue("Meshes/AdjustFloor", "0");
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%constructor.convertLeftHanded = getAssetImportConfigValue("Meshes/convertLeftHanded", "0");
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%constructor.calcTangentSpace = getAssetImportConfigValue("Meshes/calcTangentSpace", "0");
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%constructor.genUVCoords = getAssetImportConfigValue("Meshes/genUVCoords", "0");
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%constructor.flipUVCoords = getAssetImportConfigValue("Meshes/flipUVCoords", "0");
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%constructor.findInstances = getAssetImportConfigValue("Meshes/findInstances", "0");
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%constructor.limitBoneWeights = getAssetImportConfigValue("Meshes/limitBoneWeights", "0");
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%constructor.joinIdenticalVerts = getAssetImportConfigValue("Meshes/joinIdenticalVerts", "0");
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%constructor.reverseWindingOrder = getAssetImportConfigValue("Meshes/reverseWindingOrder", "0");
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%constructor.invertNormals = getAssetImportConfigValue("Meshes/invertNormals", "0");
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%constructor.removeRedundantMats = getAssetImportConfigValue("Meshes/removeRedundantMats", "0");
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%constructor.animTiming = getAssetImportConfigValue("Animations/animTiming", "Seconds");
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%constructor.animFPS = getAssetImportConfigValue("Animations/animFPS", "2");
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%constructor.neverImportMat = $TSShapeConstructor::neverImportMat;
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ShapeEditor.saveConstructor( %constructor );
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@ -1,92 +0,0 @@
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function GuiInspectorVariableGroup::buildAssetDependenciesField(%this, %fieldName, %fieldLabel, %fieldDesc, %fieldDefaultVal, %fieldDataVals, %callbackName, %ownerObj)
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{
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%extent = 200;
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%fieldCtrl = %this.createInspectorField();
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%extent = %this.stack.getExtent();
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%width = mRound(%extent/2);
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%height = 20;
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%inset = 10;
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%editControl = new GuiPopUpMenuCtrl() {
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class = "guiInspectorListField";
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maxPopupHeight = "200";
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sbUsesNAColor = "0";
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reverseTextList = "0";
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bitmapBounds = "16 16";
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maxLength = "1024";
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Margin = "0 0 0 0";
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Padding = "0 0 0 0";
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AnchorTop = "1";
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AnchorBottom = "0";
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AnchorLeft = "1";
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AnchorRight = "0";
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isContainer = "0";
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Profile = "ToolsGuiPopUpMenuProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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Position = %fieldCtrl.edit.position;
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Extent = %fieldCtrl.edit.extent;
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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tooltipprofile = "ToolsGuiToolTipProfile";
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tooltip = %tooltip;
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text = %fieldDefaultVal;
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hovertime = "1000";
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ownerObject = %ownerObj;
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fieldName = %fieldName;
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callbackName = %callbackName;
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};
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//set the field value
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if(getSubStr(%this.fieldName, 0, 1) $= "$")
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{
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if(%fieldName $= "")
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%editControl.setText(%fieldName);
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}
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else if(isObject(%ownerObj))
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{
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//regular variable
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%setCommand = %editControl @ ".setText(" @ %ownerObj @ "." @ %fieldName @ ");";
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eval(%setCommand);
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}
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%listCount = getTokenCount(%fieldDataVals, ",");
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for(%i=0; %i < %listCount; %i++)
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{
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%entryText = getToken(%fieldDataVals, ",", %i);
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%editControl.add(%entryText);
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}
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%fieldCtrl.setCaption(%fieldLabel);
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%fieldCtrl.setEditControl(%editControl);
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//echo("GuiInspectorListField - " @ %editControl.getID() @ " - " @ %fieldName);
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%this.addInspectorField(%fieldCtrl);
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}
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function guiInspectorListField::onSelect( %this, %id, %text )
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{
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if(getSubStr(%this.fieldName, 0, 1) $= "$")
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{
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//ah, a global var, just do it straight, then
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%setCommand = %this.fieldName @ " = \"" @ %text @ "\";";
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}
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else if(isObject(%this.ownerObj))
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{
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//regular variable
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%setCommand = %this.ownerObject @ "." @ %this.fieldName @ " = \"" @ %text @ "\";";
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}
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else if(%this.callbackName !$= "")
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{
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%setCommand = %this.callbackName @ "(\"" @ %this.fieldName @ "\",\"" @ %text @"\");";
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}
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eval(%setCommand);
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}
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@ -1,12 +0,0 @@
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function GuiVariableInspector::onInspectorFieldModified(%this, %targetObj, %fieldName, %index, %oldValue, %newValue)
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{
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echo("FIELD CHANGED: " @ %fieldName @ " from " @ %oldValue @ " to " @ %newValue);
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}
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function GuiInspectorVariableGroup::onConstructField(%this, %fieldName, %fieldLabel, %fieldTypeName, %fieldDesc, %fieldDefaultVal, %fieldDataVals, %callbackName, %ownerObj)
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{
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%inspector = %this.getParent();
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%makeCommand = %this @ ".build" @ %fieldTypeName @ "Field(\""@ %fieldName @ "\",\"" @ %fieldLabel @ "\",\"" @ %fieldDesc @ "\",\"" @
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%fieldDefaultVal @ "\",\"" @ %fieldDataVals @ "\",\"" @ %inspector @ "." @ %callbackName @ "\",\"" @ %ownerObj @"\");";
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eval(%makeCommand);
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}
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@ -1,124 +0,0 @@
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function GuiInspectorVariableGroup::buildListField(%this, %fieldName, %fieldLabel, %fieldDesc, %fieldDefaultVal, %fieldDataVals, %callbackName, %ownerObj)
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{
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%extent = 200;
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%fieldCtrl = %this.createInspectorField();
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%extent = %this.stack.getExtent();
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%width = mRound(%extent/2);
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%height = 20;
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%inset = 10;
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/*%container = new GuiControl() {
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canSaveDynamicFields = "0";
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Profile = "EditorContainerProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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Position = "0 0";
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Extent = %extent.x SPC %height;
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MinExtent = "8 2";
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canSave = "0";
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Visible = "1";
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hovertime = "100";
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tooltip = %tooltip;
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tooltipProfile = "EditorToolTipProfile";
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};
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%labelControl = new GuiTextCtrl() {
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canSaveDynamicFields = "0";
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Profile = "EditorFontHLBold";
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HorizSizing = "right";
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VertSizing = "bottom";
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Position = %inset SPC "0";
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Extent = %width + %inset SPC %height;
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MinExtent = "8 2";
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canSave = "0";
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Visible = "1";
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hovertime = "100";
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tooltip = %tooltip;
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tooltipProfile = "EditorToolTipProfile";
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text = %fieldLabel;
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maxLength = "1024";
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};*/
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%editControl = new GuiPopUpMenuCtrl() {
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class = "guiInspectorListField";
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maxPopupHeight = "200";
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sbUsesNAColor = "0";
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reverseTextList = "0";
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bitmapBounds = "16 16";
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maxLength = "1024";
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Margin = "0 0 0 0";
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Padding = "0 0 0 0";
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AnchorTop = "1";
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AnchorBottom = "0";
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AnchorLeft = "1";
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AnchorRight = "0";
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isContainer = "0";
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Profile = "ToolsGuiPopUpMenuProfile";
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HorizSizing = "right";
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VertSizing = "bottom";
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Position = %fieldCtrl.edit.position;
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Extent = %fieldCtrl.edit.extent;
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MinExtent = "8 2";
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canSave = "1";
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Visible = "1";
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tooltipprofile = "ToolsGuiToolTipProfile";
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tooltip = %tooltip;
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text = %fieldDefaultVal;
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hovertime = "1000";
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ownerObject = %ownerObj;
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fieldName = %fieldName;
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callbackName = %callbackName;
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};
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//set the field value
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if(getSubStr(%this.fieldName, 0, 1) $= "$")
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{
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if(%fieldName $= "")
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%editControl.setText(%fieldName);
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}
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else if(isObject(%ownerObj))
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{
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//regular variable
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%setCommand = %editControl @ ".setText(" @ %ownerObj @ "." @ %fieldName @ ");";
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eval(%setCommand);
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}
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%listCount = getTokenCount(%fieldDataVals, ",");
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for(%i=0; %i < %listCount; %i++)
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{
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%entryText = getToken(%fieldDataVals, ",", %i);
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%editControl.add(%entryText);
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}
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%fieldCtrl.setCaption(%fieldLabel);
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%fieldCtrl.setEditControl(%editControl);
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//echo("GuiInspectorListField - " @ %editControl.getID() @ " - " @ %fieldName);
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%this.addInspectorField(%fieldCtrl);
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}
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function guiInspectorListField::onSelect( %this, %id, %text )
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{
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if(getSubStr(%this.fieldName, 0, 1) $= "$")
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{
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//ah, a global var, just do it straight, then
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%setCommand = %this.fieldName @ " = \"" @ %text @ "\";";
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}
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else if(isObject(%this.ownerObj))
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{
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//regular variable
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%setCommand = %this.ownerObject @ "." @ %this.fieldName @ " = \"" @ %text @ "\";";
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}
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else if(%this.callbackName !$= "")
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{
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%setCommand = %this.callbackName @ "(\"" @ %this.fieldName @ "\",\"" @ %text @"\");";
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}
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eval(%setCommand);
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}
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@ -1,39 +0,0 @@
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function GuiInspectorVariableGroup::buildModuleDependenciesButtonField(%this, %fieldName, %fieldLabel, %fieldDesc, %fieldDefaultVal, %fieldDataVals, %callbackName, %ownerObj)
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{
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%extent = %this.stack.getExtent();
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%width = mRound(%extent/2);
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%height = 20;
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%button = new GuiButtonCtrl()
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{
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extent = %extent.x SPC %height;
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text = "Edit Module Dependencies";
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class = "ModuleDependenciesButton";
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profile = "ToolsGuiButtonProfile";
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};
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%this.stack.add(%button);
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}
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function ModuleDependenciesButton::onClick( %this )
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{
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/*if(getSubStr(%this.fieldName, 0, 1) $= "$")
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{
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//ah, a global var, just do it straight, then
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%setCommand = %this.fieldName @ " = \"" @ %text @ "\";";
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}
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else if(isObject(%this.ownerObj))
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{
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//regular variable
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%setCommand = %this.ownerObject @ "." @ %this.fieldName @ " = \"" @ %text @ "\";";
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}
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else if(%this.callbackName !$= "")
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{
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%setCommand = %this.callbackName @ "(\"" @ %this.fieldName @ "\",\"" @ %text @"\");";
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}
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eval(%setCommand);*/
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echo("AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA");
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}
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