mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-14 08:04:40 +00:00
update sdl2 to release https://github.com/spurious/SDL-mirror/tree/release-2.0.14
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parent
52ecd8bb0f
commit
77fc164e96
675 changed files with 192770 additions and 60506 deletions
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@ -106,6 +106,11 @@ typedef void *EGLSurface;
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#if defined(SDL_VIDEO_DRIVER_VIVANTE)
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#include "SDL_egl.h"
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#endif
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#if defined(SDL_VIDEO_DRIVER_OS2)
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#define INCL_WIN
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#include <os2.h>
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#endif
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#endif /* SDL_PROTOTYPES_ONLY */
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@ -186,6 +191,16 @@ struct SDL_SysWMmsg
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int dummy;
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/* No Vivante window events yet */
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} vivante;
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#endif
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#if defined(SDL_VIDEO_DRIVER_OS2)
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struct
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{
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BOOL fFrame; /**< TRUE if hwnd is a frame window */
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HWND hwnd; /**< The window receiving the message */
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ULONG msg; /**< The message identifier */
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MPARAM mp1; /**< The first first message parameter */
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MPARAM mp2; /**< The second first message parameter */
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} os2;
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#endif
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/* Can't have an empty union */
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int dummy;
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@ -280,6 +295,14 @@ struct SDL_SysWMinfo
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} android;
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#endif
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#if defined(SDL_VIDEO_DRIVER_OS2)
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struct
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{
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HWND hwnd; /**< The window handle */
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HWND hwndFrame; /**< The frame window handle */
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} os2;
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#endif
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#if defined(SDL_VIDEO_DRIVER_VIVANTE)
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struct
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{
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