mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 15:14:35 +00:00
Checks for emptyString in preload
Sound asset out for emptyString
This commit is contained in:
parent
4429de59b0
commit
76addc52eb
6 changed files with 44 additions and 11 deletions
|
|
@ -864,7 +864,15 @@ bool ExplosionData::preload(bool server, String &errorStr)
|
|||
|
||||
if( !server )
|
||||
{
|
||||
String sfxErrorStr;
|
||||
|
||||
if (getSound() != StringTable->EmptyString())
|
||||
{
|
||||
_setSound(getSound());
|
||||
|
||||
if (!getSoundProfile())
|
||||
Con::errorf(ConsoleLogEntry::General, "SplashData::preload: Cant get an sfxProfile for splash.");
|
||||
}
|
||||
|
||||
if (!particleEmitter && particleEmitterId != 0)
|
||||
if (Sim::findObject(particleEmitterId, particleEmitter) == false)
|
||||
Con::errorf(ConsoleLogEntry::General, "Error, unable to load particle emitter for explosion datablock");
|
||||
|
|
|
|||
|
|
@ -296,7 +296,7 @@ bool LightningData::preload(bool server, String &errorStr)
|
|||
{
|
||||
for (S32 i = 0; i < MaxThunders; i++)
|
||||
{
|
||||
if (getThunderSound(i))
|
||||
if (getThunderSound(i) != StringTable->EmptyString())
|
||||
{
|
||||
_setThunderSound(getThunderSound(i), i);
|
||||
Con::printf("Thunder sound: %d %s", i, getThunderSound(i));
|
||||
|
|
@ -308,8 +308,13 @@ bool LightningData::preload(bool server, String &errorStr)
|
|||
|
||||
}
|
||||
|
||||
if(getStrikeSound() && !getStrikeSoundProfile())
|
||||
Con::errorf(ConsoleLogEntry::General, "LightningData::preload: can't get sfxProfile from asset");
|
||||
if (getStrikeSound() != StringTable->EmptyString())
|
||||
{
|
||||
_setStrikeSound(getStrikeSound());
|
||||
|
||||
if(!getStrikeSoundProfile())
|
||||
Con::errorf(ConsoleLogEntry::General, "LightningData::preload: can't get sfxProfile from strike sound.");
|
||||
}
|
||||
|
||||
mNumStrikeTextures = 0;
|
||||
for (U32 k = 0; k < MaxTextures; k++)
|
||||
|
|
|
|||
|
|
@ -188,9 +188,16 @@ bool PrecipitationData::preload( bool server, String &errorStr )
|
|||
{
|
||||
if( Parent::preload( server, errorStr) == false)
|
||||
return false;
|
||||
if (!server)
|
||||
{
|
||||
if (getSound() != StringTable->EmptyString())
|
||||
{
|
||||
_setSound(getSound());
|
||||
|
||||
if (!server && !getSoundProfile())
|
||||
return false;
|
||||
if (!getSoundProfile())
|
||||
Con::errorf(ConsoleLogEntry::General, "SplashData::preload: Cant get an sfxProfile for splash.");
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -276,11 +276,17 @@ bool SplashData::preload(bool server, String &errorStr)
|
|||
if (Parent::preload(server, errorStr) == false)
|
||||
return false;
|
||||
|
||||
if (!server && !getSoundProfile())
|
||||
return false;
|
||||
|
||||
if (!server)
|
||||
{
|
||||
|
||||
if (getSound() != StringTable->EmptyString())
|
||||
{
|
||||
_setSound(getSound());
|
||||
|
||||
if(!getSoundProfile())
|
||||
Con::errorf(ConsoleLogEntry::General, "SplashData::preload: Cant get an sfxProfile for splash.");
|
||||
}
|
||||
|
||||
S32 i;
|
||||
for( i=0; i<NUM_EMITTERS; i++ )
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue