diff --git a/Engine/source/gui/worldEditor/terrainEditor.cpp b/Engine/source/gui/worldEditor/terrainEditor.cpp index ebf132fd1..8a2c42106 100644 --- a/Engine/source/gui/worldEditor/terrainEditor.cpp +++ b/Engine/source/gui/worldEditor/terrainEditor.cpp @@ -2920,9 +2920,15 @@ void TerrainEditor::autoMaterialLayer( F32 mMinHeight, F32 mMaxHeight, F32 mMinS mUndoSel = 0; scheduleMaterialUpdate(); -} - -DefineConsoleMethod( TerrainEditor, autoMaterialLayer, void, (F32 minHeight, F32 maxHeight, F32 minSlope, F32 maxSlope, F32 coverage), , "(F32 minHeight, F32 maxHeight, F32 minSlope, F32 maxSlope , F32 coverage)") -{ +} + +DefineEngineMethod( TerrainEditor, autoMaterialLayer, void, (F32 minHeight, F32 maxHeight, F32 minSlope, F32 maxSlope, F32 coverage),, + "Rule based terrain painting.\n" + "@param minHeight Minimum terrain height." + "@param maxHeight Maximum terrain height." + "@param minSlope Minimum terrain slope." + "@param maxSlope Maximum terrain slope." + "@param coverage Terrain coverage amount.") +{ object->autoMaterialLayer( minHeight,maxHeight, minSlope, maxSlope, coverage ); }