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More Implements
-Most Vehicles and FX classes -Vehicle classes may need more preloads for assets.
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14 changed files with 191 additions and 147 deletions
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@ -70,7 +70,6 @@ class ExplosionData : public GameBaseData {
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S32 particleDensity;
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F32 particleRadius;
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//SFXTrack* soundProfile;
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DECLARE_SOUNDASSET(ExplosionData, Sound);
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DECLARE_SOUNDASSET_SETGET(ExplosionData, Sound);
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