Merge pull request #880 from Areloch/FullscreenFix_and_BloomPref

Fullscreen 'Fix' and Bloom Pref
This commit is contained in:
Brian Roberts 2022-09-04 09:05:17 -05:00 committed by GitHub
commit 70081f01b9
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
5 changed files with 17 additions and 4 deletions

View file

@ -54,7 +54,10 @@ $WORD::FULLSCREEN = 2;
$WORD::BITDEPTH = 3;
$WORD::REFRESH = 4;
$WORD::AA = 5;
$Video::ModeTags = "Windowed\tBorderless\tFullscreen";
if($platform $= "windows")
$Video::ModeTags = "Windowed\tBorderless";
else
$Video::ModeTags = "Windowed\tBorderless\tFullscreen";
$Video::ModeWindowed = 0;
$Video::ModeBorderless = 1;
$Video::ModeFullscreen = 2;

View file

@ -294,7 +294,7 @@ function HDRPostFX::setShaderConsts( %this )
// /----- BLOOM CONSTS -----/
%bloom = %this->hdrbloom;
%bloom.skip = !$PostFX::HDRPostFX::enableBloom;
%bloom.skip = (!$PostFX::HDRPostFX::enableBloom || !$pref::PostFX::EnableHDRBloom);
%bloom.setShaderConst("$threshold", $PostFX::HDRPostFX::threshold);
@ -305,7 +305,7 @@ function HDRPostFX::setShaderConsts( %this )
}
%strength = $PostFX::HDRPostFX::intensity;
if (!$PostFX::HDRPostFX::enableBloom)
if (!$PostFX::HDRPostFX::enableBloom || !$pref::PostFX::EnableHDRBloom)
%strength = 0.0;
%bloomFinal = %this->hdrbloom_end;

View file

@ -599,6 +599,7 @@ new SimGroup( ShaderQualityGroup )
key["$pref::Video::disablePixSpecular"] = false;
key["$pref::Video::disableNormalmapping"] = false;
key["$pref::PostFX::EnableHDRBloom"] = true;
};
new ArrayObject()
{
@ -609,6 +610,7 @@ new SimGroup( ShaderQualityGroup )
key["$pref::Video::disablePixSpecular"] = true;
key["$pref::Video::disableNormalmapping"] = true;
key["$pref::PostFX::EnableHDRBloom"] = false;
};
};

View file

@ -538,6 +538,12 @@ function updateGraphicsSettings()
DecalLifetimeGroup.applySetting($pref::Graphics::DecalLifetime);
if($pref::Graphics::GroundCoverDensity !$= getCurrentQualityLevel(GroundCoverDensityGroup))
GroundCoverDensityGroup.applySetting($pref::Graphics::GroundCoverDensity);
if($pref::Graphics::ShaderQuality !$= getCurrentQualityLevel(ShaderQualityGroup))
{
ShaderQualityGroup.applySetting($pref::Graphics::ShaderQuality);
//this has ties into postFX behaviors, so we'll force an update to it here
updatePostFXSettings();
}
}
function updateDisplaySettings()

View file

@ -207,4 +207,6 @@ $PostFXManager::Settings::EnableDOF = 1;
$pref::PostFX::EnableVignette = 1;
$pref::PostFX::EnableLightRays = 1;
$pref::PostFX::EnableHDR = 1;
$pref::PostFX::EnableSSAO = 1;
$pref::PostFX::EnableSSAO = 1;
$pref::PostFX::EnableHDRBloom = 1;