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Re-enabled ExampleModule's keybinds
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1 changed files with 2 additions and 2 deletions
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@ -92,7 +92,7 @@ function ExampleModule::initClient(%this)
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function ExampleModule::onCreateClientConnection(%this)
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{
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//This will push our keybind movemap onto the input stack, so we can control our camera in our ExampleGameMode
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//ExampleMoveMap.push();
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ExampleMoveMap.push();
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}
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//This is called when a client game session disconnects from a game server
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@ -104,5 +104,5 @@ function ExampleModule::onCreateClientConnection(%this)
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function ExampleModule::onDestroyClientConnection(%this)
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{
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//This will pop the keybind, cleaning it up from the input stack, as it no longer applies
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//ExampleMoveMap.pop();
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ExampleMoveMap.pop();
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}
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