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https://github.com/TorqueGameEngines/Torque3D.git
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backup before connections
everything in shaderEditor now finished only thing left to add is the connections.
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parent
be0689549a
commit
6e85b43088
4 changed files with 577 additions and 9 deletions
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@ -39,20 +39,29 @@ ShaderNode::ShaderNode()
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bool ShaderNode::onWake()
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{
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return false;
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if (!Parent::onWake())
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return false;
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return true;
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}
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void ShaderNode::onSleep()
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{
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Parent::onSleep();
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}
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void ShaderNode::initPersistFields()
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{
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docsURL;
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Parent::initPersistFields();
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}
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bool ShaderNode::onAdd()
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{
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return false;
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if (!Parent::onAdd())
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return false;
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return true;
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}
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void ShaderNode::onRemove()
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