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refactored platform precompiler variable: TORQUE_OS_WIN{32,64,}
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31 changed files with 48 additions and 42 deletions
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@ -22,7 +22,7 @@
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#include "platform/platform.h"
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#if defined(TORQUE_OS_WIN32) || defined(TORQUE_OS_XBOX) || defined(TORQUE_OS_XENON)
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#if defined(TORQUE_OS_WIN) || defined(TORQUE_OS_XBOX) || defined(TORQUE_OS_XENON)
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#include <sys/utime.h>
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#else
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#include <sys/time.h>
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@ -84,7 +84,7 @@ bool MountZips(const String &root)
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bool Touch( const Path &path )
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{
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#if defined(TORQUE_OS_WIN32) || defined(TORQUE_OS_XBOX) || defined(TORQUE_OS_XENON)
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#if defined(TORQUE_OS_WIN) || defined(TORQUE_OS_XBOX) || defined(TORQUE_OS_XENON)
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return( utime( path.getFullPath(), 0 ) != -1 );
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#else
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return( utimes( path.getFullPath(), NULL) == 0 ); // utimes returns 0 on success.
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