refactored platform precompiler variable: TORQUE_OS_WIN{32,64,}

This commit is contained in:
Thomas Fischer 2014-03-15 15:10:14 +01:00
parent 47a2cc165a
commit 6d8e0d7e25
31 changed files with 48 additions and 42 deletions

View file

@ -381,7 +381,7 @@ CodeMapping gVirtualMap[] =
{ "lpov2", SI_POV, SI_LPOV2 },
{ "rpov2", SI_POV, SI_RPOV2 },
#if defined( TORQUE_OS_WIN32 ) || defined( TORQUE_OS_XENON )
#if defined( TORQUE_OS_WIN ) || defined( TORQUE_OS_XENON )
//-------------------------------------- XINPUT EVENTS
// Controller connect / disconnect:
{ "connect", SI_BUTTON, XI_CONNECT },

View file

@ -260,7 +260,7 @@ bool RazerHydraDevice::enable()
#endif
const char* dllName;
#ifdef TORQUE_OS_WIN32
#ifdef TORQUE_OS_WIN
#ifdef TORQUE_DEBUG
dllName = "sixensed.dll";
#else