refactored platform precompiler variable: TORQUE_OS_WIN{32,64,}

This commit is contained in:
Thomas Fischer 2014-03-15 15:10:14 +01:00
parent 47a2cc165a
commit 6d8e0d7e25
31 changed files with 48 additions and 42 deletions

View file

@ -29,7 +29,7 @@
#include "windowManager/platformWindow.h"
#include "windowManager/platformWindowMgr.h"
#ifdef TORQUE_OS_WIN32
#ifdef TORQUE_OS_WIN
#include "windowManager/win32/win32Window.h"
#include "windowManager/win32/winDispatch.h"
extern void createFontInit(void);
@ -415,7 +415,7 @@ extern "C" {
PlatformWindowManager::get()->getFirstWindow()->setSize(Point2I(width,height));
}
#ifdef TORQUE_OS_WIN32
#ifdef TORQUE_OS_WIN
// retrieve the hwnd of our render window
void* torque_gethwnd()
{