gfx enum correction

This commit is contained in:
rextimmy 2021-01-05 13:04:53 +10:00
parent 5a933c00d3
commit 6d71bec417

View file

@ -27,8 +27,8 @@
// These are for the enum translation. It will help with porting to other platforms
// and API's.
#define GFX_UNSUPPORTED_VAL 0xDEADBEEFULL
#define GFX_UNINIT_VAL 0xDECAFBADULL
#define GFX_UNSUPPORTED_VAL 0xDEADBEEF
#define GFX_UNINIT_VAL 0xDECAFBAD
// Adjust these pools to your app's needs. Be aware dynamic vertices are much more
// expensive than static vertices. These are in gfxEnums because they should be