From 6d71bec417d79c80877fe5dcd5ecb7a908d8a4b5 Mon Sep 17 00:00:00 2001 From: rextimmy Date: Tue, 5 Jan 2021 13:04:53 +1000 Subject: [PATCH] gfx enum correction --- Engine/source/gfx/gfxEnums.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Engine/source/gfx/gfxEnums.h b/Engine/source/gfx/gfxEnums.h index 1b2301eed..d6544636b 100644 --- a/Engine/source/gfx/gfxEnums.h +++ b/Engine/source/gfx/gfxEnums.h @@ -27,8 +27,8 @@ // These are for the enum translation. It will help with porting to other platforms // and API's. -#define GFX_UNSUPPORTED_VAL 0xDEADBEEFULL -#define GFX_UNINIT_VAL 0xDECAFBADULL +#define GFX_UNSUPPORTED_VAL 0xDEADBEEF +#define GFX_UNINIT_VAL 0xDECAFBAD // Adjust these pools to your app's needs. Be aware dynamic vertices are much more // expensive than static vertices. These are in gfxEnums because they should be