mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-01-19 20:24:49 +00:00
Merge pull request #874 from Areloch/MiscFixes20220829
Misc Fixes for 2022/08/29
This commit is contained in:
commit
6d17991988
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@ -491,7 +491,7 @@ GuiControl* GuiInspectorTypeImageAssetPtr::constructEditControl()
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{
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//if we don't have a target object, we'll be manipulating the desination value directly
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char szBuffer[512];
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dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"ImageAsset\", \"AssetBrowser.changeAsset\", %s, %s);",
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dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"ImageAsset\", \"AssetBrowser.changeAsset\", %s, \"%s\");",
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mInspector->getIdString(), mVariableName);
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mBrowseButton->setField("Command", szBuffer);
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}
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@ -491,7 +491,7 @@ GuiControl* GuiInspectorTypeMaterialAssetPtr::constructEditControl()
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else
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{
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//if we don't have a target object, we'll be manipulating the desination value directly
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dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"MaterialAsset\", \"AssetBrowser.changeAsset\", %s, %s);",
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dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"MaterialAsset\", \"AssetBrowser.changeAsset\", %s, \"%s\");",
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mInspector->getIdString(), mVariableName);
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mBrowseButton->setField("Command", szBuffer);
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}
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@ -760,7 +760,7 @@ GuiControl* GuiInspectorTypeShapeAssetPtr::constructEditControl()
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else
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{
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//if we don't have a target object, we'll be manipulating the desination value directly
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dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"ShapeAsset\", \"AssetBrowser.changeAsset\", %s, %s);",
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dSprintf(szBuffer, sizeof(szBuffer), "AssetBrowser.showDialog(\"ShapeAsset\", \"AssetBrowser.changeAsset\", %s, \"%s\");",
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mInspector->getIdString(), mVariableName);
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mBrowseButton->setField("Command", szBuffer);
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}
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@ -137,7 +137,7 @@ void WaterMatParams::init( BaseMatInstance* matInst )
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bool WaterObject::smWireframe = false;
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bool WaterObject::smDisableTrueReflections = false;
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bool WaterObject::smEnableTrueReflections = true;
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//-------------------------------------------------------------------------
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// WaterObject Class
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@ -406,7 +406,7 @@ void WaterObject::consoleInit()
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{
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Parent::consoleInit();
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Con::addVariable( "$pref::Water::disableTrueReflections", TypeBool, &WaterObject::smDisableTrueReflections,
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Con::addVariable( "$pref::Water::EnableTrueReflections", TypeBool, &WaterObject::smEnableTrueReflections,
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"Force all water objects to use static cubemap reflections.\n"
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"@ingroup Water");
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}
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@ -438,7 +438,7 @@ bool WaterObject::_setFullReflect( void *object, const char *index, const char *
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{
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bool isEnabled = water->mPlaneReflector.isEnabled();
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bool enable = water->mFullReflect && !smDisableTrueReflections;
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bool enable = water->mFullReflect && smEnableTrueReflections;
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if ( enable && !isEnabled )
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water->mPlaneReflector.registerReflector( water, &water->mReflectorDesc );
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@ -582,7 +582,7 @@ void WaterObject::unpackUpdate( NetConnection * conn, BitStream *stream )
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mReflectorDesc.useOcclusionQuery = stream->readFlag();
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mReflectorDesc.texSize = stream->readInt( 32 );
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if ( isProperlyAdded() && !mPlaneReflector.isEnabled() && !smDisableTrueReflections )
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if ( isProperlyAdded() && !mPlaneReflector.isEnabled() && smEnableTrueReflections )
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mPlaneReflector.registerReflector( this, &mReflectorDesc );
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}
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else
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@ -868,8 +868,8 @@ bool WaterObject::onAdd()
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if ( !Parent::onAdd() )
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return false;
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Con::NotifyDelegate clbk( this, &WaterObject::_onDisableTrueRelfections );
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Con::addVariableNotify( "$pref::Water::disableTrueReflections", clbk );
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Con::NotifyDelegate clbk( this, &WaterObject::_onEnableTrueReflections );
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Con::addVariableNotify( "$pref::Water::EnableTrueReflections", clbk );
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if ( isClientObject() )
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{
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@ -886,7 +886,7 @@ bool WaterObject::onAdd()
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initTextures();
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if ( mFullReflect && !smDisableTrueReflections )
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if ( mFullReflect && smEnableTrueReflections )
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mPlaneReflector.registerReflector( this, &mReflectorDesc );
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}
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@ -895,8 +895,8 @@ bool WaterObject::onAdd()
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void WaterObject::onRemove()
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{
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Con::NotifyDelegate clbk( this, &WaterObject::_onDisableTrueRelfections );
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Con::removeVariableNotify( "$pref::Water::disableTrueReflections", clbk );
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Con::NotifyDelegate clbk( this, &WaterObject::_onEnableTrueReflections );
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Con::removeVariableNotify( "$pref::Water::EnableTrueReflections", clbk );
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if ( isClientObject() )
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{
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@ -911,14 +911,14 @@ void WaterObject::onRemove()
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Parent::onRemove();
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}
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void WaterObject::_onDisableTrueRelfections()
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void WaterObject::_onEnableTrueReflections()
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{
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// Same code as _setFullReflect
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if ( isProperlyAdded() && isClientObject() )
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{
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bool isEnabled = mPlaneReflector.isEnabled();
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bool enable = mFullReflect && !smDisableTrueReflections;
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bool enable = mFullReflect && smEnableTrueReflections;
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if ( enable && !isEnabled )
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mPlaneReflector.registerReflector( this, &mReflectorDesc );
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@ -199,8 +199,8 @@ protected:
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virtual void _getWaterPlane( const Point3F &camPos, PlaneF &outPlane, Point3F &outPos ) {}
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/// Callback used internally when smDisableTrueReflections changes.
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void _onDisableTrueRelfections();
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/// Callback used internally when smEnableTrueReflections changes.
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void _onEnableTrueReflections();
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void onRippleTexChanged() {}
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void onFoamTexChanged() {}
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@ -307,7 +307,7 @@ protected:
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static bool smWireframe;
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/// Force all water objects to use static cubemap reflections
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static bool smDisableTrueReflections;
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static bool smEnableTrueReflections;
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// Rendering
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bool mBasicLighting;
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@ -228,7 +228,7 @@ DXGI_SWAP_CHAIN_DESC GFXD3D11Device::setupPresentParams(const GFXVideoMode &mode
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mMultisampleDesc = sampleDesc;
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d3dpp.BufferCount = !smDisableVSync ? 2 : 1; // triple buffering when vsync is on.
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d3dpp.BufferCount = smEnableVSync ? 2 : 1; // triple buffering when vsync is on.
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d3dpp.BufferDesc.Width = mode.resolution.x;
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d3dpp.BufferDesc.Height = mode.resolution.y;
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d3dpp.BufferDesc.Format = GFXD3D11TextureFormat[GFXFormatR8G8B8A8_SRGB];
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@ -367,7 +367,7 @@ GFXFormat GFXD3D11WindowTarget::getFormat()
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bool GFXD3D11WindowTarget::present()
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{
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HRESULT hr = mSwapChain->Present(!D3D11->smDisableVSync, 0);
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HRESULT hr = mSwapChain->Present(D3D11->smEnableVSync, 0);
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if (hr == DXGI_ERROR_DEVICE_REMOVED)
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{
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HRESULT result = D3D11->getDevice()->GetDeviceRemovedReason();
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@ -47,7 +47,7 @@
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GFXDevice * GFXDevice::smGFXDevice = NULL;
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bool GFXDevice::smWireframe = false;
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bool GFXDevice::smDisableVSync = true;
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bool GFXDevice::smEnableVSync = false;
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F32 GFXDevice::smForcedPixVersion = -1.0f;
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bool GFXDevice::smDisableOcclusionQuery = false;
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bool gDisassembleAllShaders = false;
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@ -71,8 +71,8 @@ void GFXDevice::initConsole()
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"them to return only the visibile state.\n"
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"@ingroup GFX\n" );
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Con::addVariable( "$pref::Video::disableVerticalSync", TypeBool, &smDisableVSync,
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"Disables vertical sync on the active device.\n"
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Con::addVariable( "$pref::Video::enableVerticalSync", TypeBool, &smEnableVSync,
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"Enables vertical sync on the active device.\n"
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"@note The video mode must be reset for the change to take affect.\n"
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"@ingroup GFX\n" );
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@ -525,7 +525,7 @@ protected:
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static bool smWireframe;
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/// The global vsync state.
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static bool smDisableVSync;
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static bool smEnableVSync;
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/// The forced shader model version if non-zero.
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static F32 smForcedPixVersion;
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@ -180,11 +180,11 @@ void GFXGLDevice::initGLState()
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}
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#endif
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PlatformGL::setVSync(smDisableVSync ? 0 : 1);
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PlatformGL::setVSync(smEnableVSync);
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//install vsync callback
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Con::NotifyDelegate clbk(this, &GFXGLDevice::vsyncCallback);
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Con::addVariableNotify("$pref::Video::disableVerticalSync", clbk);
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Con::addVariableNotify("$pref::Video::enableVerticalSync", clbk);
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//OpenGL 3 need a binded VAO for render
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GLuint vao;
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@ -200,7 +200,7 @@ void GFXGLDevice::initGLState()
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void GFXGLDevice::vsyncCallback()
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{
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PlatformGL::setVSync(smDisableVSync ? 0 : 1);
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PlatformGL::setVSync(smEnableVSync);
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}
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GFXGLDevice::GFXGLDevice(U32 adapterIndex) :
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@ -776,55 +776,38 @@ IMPLEMENT_CONOBJECT(GuiGameSettingsCtrl);
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void GuiGameSettingsCtrl::clickSlider(S32 xPos)
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{
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F32 xScale = (float)getWidth();
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RectI sliderRect;
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S32 leftArrowX1 = mColumnSplit;
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S32 leftArrowX2 = leftArrowX1 + mArrowSize;
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S32 sliderOffset = 5;
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S32 height = getHeight();
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S32 rightArrowX2 = getWidth() - mRightPad;
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S32 rightArrowX1 = rightArrowX2 - mArrowSize;
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RectI optionRect;
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S32 sliderWidth = rightArrowX1 - leftArrowX2;
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sliderWidth *= 0.6; //remove the number text spacing
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sliderRect.point.x = mColumnSplit + mArrowSize;
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sliderRect.point.y = sliderOffset;
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/*if ((leftArrowX1 <= xPos) && (xPos <= leftArrowX2))
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sliderRect.extent.x = (getWidth() - mRightPad - mArrowSize) - sliderRect.point.x;
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sliderRect.extent.y = height - sliderOffset * 2;
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optionRect = sliderRect;
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S32 textWidth = sliderRect.extent.x * 0.3;
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sliderRect.extent.x -= textWidth;
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//Now adjust the bar to match-to our value
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S32 barStart = sliderRect.point.x;
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S32 barEnd = sliderRect.point.x + sliderRect.extent.x;
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if (xPos >= barStart && xPos <= barEnd)
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{
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mValue -= mStepSize;
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//find the position
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F32 newValue = (((xPos - barStart) * (mRange.y - mRange.x)) / (barEnd - barStart)) + mRange.x;
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mValue = mRound(mValue / mStepSize) * mStepSize;
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if (mValue < mRange.x)
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mValue = mRange.x;
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newValue = mRound(newValue / mStepSize) * mStepSize;
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mValue = newValue;
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}
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else if ((rightArrowX1 <= xPos) && (xPos <= rightArrowX2))
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{
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//F32 snap = mValue % mStepSize;
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//mValue.y -= snap;
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mValue += mStepSize;
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mValue = mRound(mValue / mStepSize) * mStepSize;
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if (mValue > mRange.y)
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mValue = mRange.y;
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}
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else
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{*/
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//see if we clicked on the sliderbar itself
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S32 barStart = leftArrowX2;
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S32 barEnd = barStart + sliderWidth;
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if (xPos >= barStart && xPos <= barEnd)
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{
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//find the position
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F32 newValue = (((xPos - barStart) * (mRange.y - mRange.x)) / (barEnd - barStart)) + mRange.x;
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newValue = mRound(newValue / mStepSize) * mStepSize;
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mValue = newValue;
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}
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//}
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onChange_callback();
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}
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@ -87,8 +87,8 @@ MaterialManager::MaterialManager()
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Con::addVariableNotify( "$pref::Video::disableNormalMapping", callabck2 );
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Con::setVariable( "$pref::Video::disableCubemapping", "false" );
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Con::addVariableNotify( "$pref::Video::disableCubemapping", callabck2 );
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Con::setVariable( "$pref::Video::disableParallaxMapping", "false" );
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Con::addVariableNotify( "$pref::Video::disableParallaxMapping", callabck2 );
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Con::setVariable( "$pref::Video::enableParallaxMapping", "true" );
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Con::addVariableNotify( "$pref::Video::enableParallaxMapping", callabck2 );
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}
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MaterialManager::~MaterialManager()
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@ -472,7 +472,7 @@ void MaterialManager::recalcFeaturesFromPrefs()
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Con::getBoolVariable( "$pref::Video::disableCubemapping", false ) );
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mExclusionFeatures.setFeature( MFT_Parallax,
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Con::getBoolVariable( "$pref::Video::disableParallaxMapping", false ) );
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!Con::getBoolVariable( "$pref::Video::enableParallaxMapping", true ) );
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}
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bool MaterialManager::_handleGFXEvent( GFXDevice::GFXDeviceEventType event_ )
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@ -45,12 +45,12 @@ function clientCmdMissionStartPhase1_LoadCache(%seq, %levelAsset)
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{
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if ($pref::Client::EnableDatablockCache && $loadFromDatablockCache)
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{
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if (!$pref::Video::disableVerticalSync)
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if ($pref::Video::enableVerticalSync)
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{
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warn("Disabling Vertical Sync during datablock cache load to avoid significant slowdown.");
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$AFX_tempDisableVSync = true;
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$pref::Video::disableVerticalSync = true;
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$pref::Video::enableVerticalSync = false;
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Canvas.resetVideoMode();
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}
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@ -75,7 +75,7 @@ function updateLoadDatablockCacheProgress(%seq, %levelAsset)
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warn("Restoring Vertical Sync setting.");
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$AFX_tempDisableVSync = false;
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$pref::Video::disableVerticalSync = false;
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$pref::Video::enableVerticalSync = true;
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Canvas.resetVideoMode();
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}
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@ -96,7 +96,7 @@ function updateLoadDatablockCacheProgress(%seq, %levelAsset)
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warn("Restoring Vertical Sync setting.");
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$AFX_tempDisableVSync = false;
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$pref::Video::disableVerticalSync = false;
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$pref::Video::enableVerticalSync = true;
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Canvas.resetVideoMode();
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}
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@ -1,13 +1,3 @@
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$PostFX::HDRPostFX::Enabled = 1;
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$PostFX::HDRPostFX::exposureValue = "1.5";
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$PostFX::HDRPostFX::whitePoint = "2";
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$PostFX::HDRPostFX::logContrast = "1.25";
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$PostFX::HDRPostFX::saturationValue = "1";
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$PostFX::HDRPostFX::colorFilter = "1.0 1.0 1.0";
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$PostFX::HDRPostFX::minLuminace = "0.001";
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$PostFX::HDRPostFX::adaptRate = "0.85";
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$PostFX::HDRPostFX::tonemapMode = "ACES";
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$PostFX::HDRPostFX::enableBloom = "1";
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$PostFX::HDRPostFX::brightPassThreshold = "0.02";
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$PostFX::HDRPostFX::gaussMultiplier = "0.4";
|
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$PostFX::HDRPostFX::enableAutoExposure = "1";
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|
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@ -50,6 +50,13 @@ function postFXInit()
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|||
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||||
while( %file !$= "" )
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||||
{
|
||||
//we need to make sure we don't inadvertently forcefully exec the default postfx preset
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||||
if(fileName(%file) $= "default.postfxpreset.tscript")
|
||||
{
|
||||
%file = findNextFile( %pattern );
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||||
continue;
|
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}
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||||
|
||||
exec( %file );
|
||||
%file = findNextFile( %pattern );
|
||||
}
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||||
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@ -678,8 +678,8 @@ function AutodetectGraphics_Apply(%shaderVer, %intel, %videoMem )
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|
||||
$pref::Shadows::useShadowCaching = true;
|
||||
|
||||
$pref::Water::disableTrueReflections = true;
|
||||
$pref::Video::disableParallaxMapping = true;
|
||||
$pref::Water::enableTrueReflections = false;
|
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$pref::Video::enableParallaxMapping = false;
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$pref::PostFX::EnableSSAO = false;
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$pref::PostFX::EnableHDR = false;
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$pref::PostFX::EnableDOF = false;
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@ -704,8 +704,8 @@ function AutodetectGraphics_Apply(%shaderVer, %intel, %videoMem )
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$pref::Shadows::useShadowCaching = true;
|
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$pref::Water::disableTrueReflections = true;
|
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$pref::Video::disableParallaxMapping = true;
|
||||
$pref::Water::enableTrueReflections = false;
|
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$pref::Video::enableParallaxMapping = false;
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$pref::PostFX::EnableSSAO = false;
|
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$pref::PostFX::EnableHDR = false;
|
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$pref::PostFX::EnableDOF = false;
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|
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@ -734,8 +734,8 @@ function AutodetectGraphics_Apply(%shaderVer, %intel, %videoMem )
|
|||
//Should this default to on in ultra settings?
|
||||
$pref::Shadows::useShadowCaching = true;
|
||||
|
||||
$pref::Water::disableTrueReflections = false;
|
||||
$pref::Video::disableParallaxMapping = false;
|
||||
$pref::Water::enableTrueReflections = true;
|
||||
$pref::Video::enableParallaxMapping = true;
|
||||
$pref::PostFX::EnableSSAO = true;
|
||||
$pref::PostFX::EnableHDR = true;
|
||||
$pref::PostFX::EnableDOF = true;
|
||||
|
|
@ -760,8 +760,8 @@ function AutodetectGraphics_Apply(%shaderVer, %intel, %videoMem )
|
|||
|
||||
$pref::Shadows::useShadowCaching = true;
|
||||
|
||||
$pref::Water::disableTrueReflections = false;
|
||||
$pref::Video::disableParallaxMapping = true;
|
||||
$pref::Water::enableTrueReflections = true;
|
||||
$pref::Video::enableParallaxMapping = true;
|
||||
$pref::PostFX::EnableSSAO = false;
|
||||
$pref::PostFX::EnableHDR = true;
|
||||
$pref::PostFX::EnableDOF = true;
|
||||
|
|
@ -789,8 +789,8 @@ function AutodetectGraphics_Apply(%shaderVer, %intel, %videoMem )
|
|||
|
||||
$pref::Shadows::useShadowCaching = true;
|
||||
|
||||
$pref::Water::disableTrueReflections = false;
|
||||
$pref::Video::disableParallaxMapping = true;
|
||||
$pref::Water::enableTrueReflections = true;
|
||||
$pref::Video::enableParallaxMapping = true;
|
||||
$pref::PostFX::EnableSSAO = false;
|
||||
$pref::PostFX::EnableHDR = false;
|
||||
$pref::PostFX::EnableDOF = false;
|
||||
|
|
|
|||
|
|
@ -37,7 +37,7 @@ $pref::Input::JoystickEnabled = 0;
|
|||
// Set directory paths for various data or default images.
|
||||
$pref::Video::ProfilePath = "core/rendering/scripts/gfxprofile";
|
||||
|
||||
$pref::Video::disableVerticalSync = 1;
|
||||
$pref::Video::enableVerticalSync = 0;
|
||||
$pref::Video::mode = "1920 1080 false 32 60 4";
|
||||
$pref::Video::defaultFenceCount = 0;
|
||||
|
||||
|
|
@ -50,7 +50,7 @@ $pref::Video::disableHardwareAA = true;
|
|||
$pref::Video::disableNormalmapping = false;
|
||||
$pref::Video::disablePixSpecular = false;
|
||||
$pref::Video::disableCubemapping = false;
|
||||
$pref::Video::disableParallaxMapping = false;
|
||||
$pref::Video::enableParallaxMapping = true;
|
||||
|
||||
// The number of mipmap levels to drop on loaded textures to reduce video memory
|
||||
// usage. It will skip any textures that have been defined as not allowing down
|
||||
|
|
|
|||
|
|
@ -444,7 +444,7 @@ function populateDisplaySettingsList()
|
|||
OptionsMenuSettingsList.addOptionRow("Resolution", "$pref::Video::Resolution", %resolutionList, false, "", true, "Resolution of the game window", %resolution);
|
||||
}
|
||||
|
||||
OptionsMenuSettingsList.addOptionBoolRow("VSync", "$pref::Video::disableVerticalSync", $yesNoList, false, "", true, "", "");
|
||||
OptionsMenuSettingsList.addOptionBoolRow("VSync", "$pref::Video::enableVerticalSync", $YesNoList, false, "", true, "", "");
|
||||
|
||||
|
||||
%refreshList = getScreenRefreshList($pref::Video::mode);
|
||||
|
|
@ -504,8 +504,8 @@ function populateGraphicsSettingsList()
|
|||
OptionsMenuSettingsList.addOptionRow("Anisotropic Filtering", "$pref::Video::defaultAnisotropy", %anisoFilter, false, "", true, "Amount of Anisotropic Filtering on textures, which dictates their sharpness at a distance");
|
||||
OptionsMenuSettingsList.addOptionRow("Anti-Aliasing", "$pref::Video::AA", %aaFilter, false, "", true, "Amount of Post-Processing Anti-Aliasing applied to rendering");
|
||||
|
||||
OptionsMenuSettingsList.addOptionBoolRow("Parallax", "$pref::Video::disableParallaxMapping", %onOffList, false, "", true, "Whether the surface parallax shader effect is enabled", "");
|
||||
OptionsMenuSettingsList.addOptionBoolRow("Water Reflections", "$pref::Water::disableTrueReflections", %onOffList, false, "", true, "Whether water reflections are enabled", "");
|
||||
OptionsMenuSettingsList.addOptionBoolRow("Parallax", "$pref::Video::enableParallaxMapping", %onOffList, false, "", true, "Whether the surface parallax shader effect is enabled", "");
|
||||
OptionsMenuSettingsList.addOptionBoolRow("Water Reflections", "$pref::Water::enableTrueReflections", %onOffList, false, "", true, "Whether water reflections are enabled", "");
|
||||
|
||||
OptionsMenuSettingsList.addOptionBoolRow("SSAO", "$pref::PostFX::EnableSSAO", %onOffList, false, "", true, "Whether Screen-Space Ambient Occlusion is enabled");
|
||||
OptionsMenuSettingsList.addOptionBoolRow("Depth of Field", "$pref::PostFX::EnableDOF", %onOffList, false, "", true, "Whether the Depth of Field effect is enabled");
|
||||
|
|
@ -581,7 +581,7 @@ function updateDisplaySettings()
|
|||
%newBpp = 32; // ... its not 1997 anymore.
|
||||
%newFullScreen = %deviceModeName $= "Fullscreen" ? true : false;
|
||||
%newRefresh = $pref::Video::RefreshRate;
|
||||
%newVsync = !$pref::Video::disableVerticalSync;
|
||||
%newVsync = $pref::Video::enableVerticalSync;
|
||||
%newFSAA = $pref::Video::AA;
|
||||
|
||||
// Build the final mode string.
|
||||
|
|
@ -589,7 +589,7 @@ function updateDisplaySettings()
|
|||
|
||||
// Change the video mode.
|
||||
if ( %newMode !$= $pref::Video::mode || %newDeviceID != $pref::Video::deviceId ||
|
||||
%newVsync != $pref::Video::disableVerticalSync || %newDeviceMode != $pref::Video::deviceMode)
|
||||
%newVsync != $pref::Video::enableVerticalSync || %newDeviceMode != $pref::Video::deviceMode)
|
||||
{
|
||||
//****Edge Case Hack
|
||||
// If we're in fullscreen mode and switching to a different monitor at the
|
||||
|
|
@ -607,7 +607,7 @@ function updateDisplaySettings()
|
|||
}
|
||||
|
||||
$pref::Video::mode = %newMode;
|
||||
$pref::Video::disableVerticalSync = %newVsync;
|
||||
$pref::Video::enableVerticalSync = %newVsync;
|
||||
$pref::Video::deviceId = %newDeviceID;
|
||||
$pref::Video::deviceMode = %newDeviceMode;
|
||||
$pref::Video::Resolution = %newRes;
|
||||
|
|
|
|||
|
|
@ -28,7 +28,7 @@ $sceneLighting::purgeMethod = "lastCreated";
|
|||
$sceneLighting::cacheLighting = 1;
|
||||
|
||||
$pref::Video::displayDevice = ($platform $= "windows") ? "D3D11" : "OpenGL";
|
||||
$pref::Video::disableVerticalSync = 1;
|
||||
$pref::Video::enableVerticalSync = 0;
|
||||
$pref::Video::defaultFenceCount = 0;
|
||||
$pref::Video::screenShotSession = 0;
|
||||
$pref::Video::screenShotFormat = "PNG";
|
||||
|
|
@ -50,7 +50,7 @@ $pref::Video::disablePixSpecular = false;
|
|||
$pref::Video::disableCubemapping = false;
|
||||
|
||||
///
|
||||
$pref::Video::disableParallaxMapping = false;
|
||||
$pref::Video::enableParallaxMapping = true;
|
||||
|
||||
$pref::Video::Gamma = 2.2;
|
||||
$pref::Video::Contrast = 1.0;
|
||||
|
|
@ -137,7 +137,7 @@ $pref::Reflect::refractTexScale = 1.0;
|
|||
$pref::Reflect::frameLimitMS = 10;
|
||||
|
||||
/// Set true to force all water objects to use static cubemap reflections.
|
||||
$pref::Water::disableTrueReflections = false;
|
||||
$pref::Water::enableTrueReflections = true;
|
||||
|
||||
// A global LOD scalar which can reduce the overall density of placed GroundCover.
|
||||
$pref::GroundCover::densityScale = 1.0;
|
||||
|
|
|
|||
|
|
@ -111,13 +111,13 @@ function GuiInspectorVariableGroup::buildRangeField(%this, %fieldName, %fieldLab
|
|||
|
||||
function guiInspectorRangeField::onResize(%this)
|
||||
{
|
||||
echo("RESIIIIIIIIIIIZED");
|
||||
}
|
||||
|
||||
function guiInspectorRangeFieldText::onReturn(%this)
|
||||
{
|
||||
%value = %this.getText();
|
||||
%this.sliderControl.setValue(%value);
|
||||
%this.sliderControl.onDragComplete();
|
||||
}
|
||||
|
||||
function guiInspectorRangeFieldSlider::onDragComplete( %this )
|
||||
|
|
@ -141,4 +141,9 @@ function guiInspectorRangeFieldSlider::onDragComplete( %this )
|
|||
}
|
||||
|
||||
eval(%setCommand);
|
||||
}
|
||||
|
||||
function guiInspectorRangeFieldSlider::onMouseDragged(%this)
|
||||
{
|
||||
%this.onDragComplete();
|
||||
}
|
||||
Loading…
Reference in a new issue