Rename local variable to prevent confusion with member variable.

This commit is contained in:
bank 2014-05-06 15:39:17 +04:00
parent a7756b5591
commit 6d176cf8db
8 changed files with 42 additions and 42 deletions

View file

@ -29,7 +29,7 @@
// put old skins into object list
//-------------------------------------------------
void TSShape::fixupOldSkins(S32 numMeshes, S32 numSkins, S32 numDetails, S32 * detailFirstSkin, S32 * detailNumSkins)
void TSShape::fixupOldSkins(S32 numMeshes, S32 numSkins, S32 numDetails, S32 * detFirstSkin, S32 * detailNumSkins)
{
#if !defined(TORQUE_MAX_LIB)
// this method not necessary in exporter, and a couple lines won't compile for exporter
@ -63,9 +63,9 @@ void TSShape::fixupOldSkins(S32 numMeshes, S32 numSkins, S32 numDetails, S32 * d
// find one mesh per detail to add to this object
// don't really need to be versions of the same object
i = 0;
while (i<detailFirstSkin[dl] || detailFirstSkin[dl]<0)
while (i<detFirstSkin[dl] || detFirstSkin[dl]<0)
i++;
for (; i<numSkins && i<detailFirstSkin[dl]+detailNumSkins[dl]; i++)
for (; i<numSkins && i<detFirstSkin[dl]+detailNumSkins[dl]; i++)
{
if (skins[i])
{
@ -77,7 +77,7 @@ void TSShape::fixupOldSkins(S32 numMeshes, S32 numSkins, S32 numDetails, S32 * d
break;
}
}
if (i==numSkins || i==detailFirstSkin[dl]+detailNumSkins[dl])
if (i==numSkins || i==detFirstSkin[dl]+detailNumSkins[dl])
{
skinsCopy.push_back(NULL);
object.numMeshes++;