diff --git a/Engine/source/console/codeBlock.cpp b/Engine/source/console/codeBlock.cpp index 896d2a4cf..c3e96a03b 100644 --- a/Engine/source/console/codeBlock.cpp +++ b/Engine/source/console/codeBlock.cpp @@ -403,14 +403,14 @@ bool CodeBlock::read(StringTableEntry fileName, Stream &st) for(U32 i = 0; i < size; i++) st.read(&functionFloats[i]); } - U32 codeSize; - st.read(&codeSize); + U32 codeLength; + st.read(&codeLength); st.read(&lineBreakPairCount); - U32 totSize = codeSize + lineBreakPairCount * 2; + U32 totSize = codeLength + lineBreakPairCount * 2; code = new U32[totSize]; - for(i = 0; i < codeSize; i++) + for(i = 0; i < codeLength; i++) { U8 b; st.read(&b); @@ -420,10 +420,10 @@ bool CodeBlock::read(StringTableEntry fileName, Stream &st) code[i] = b; } - for(i = codeSize; i < totSize; i++) + for(i = codeLength; i < totSize; i++) st.read(&code[i]); - lineBreakPairs = code + codeSize; + lineBreakPairs = code + codeLength; // StringTable-ize our identifiers. U32 identCount; diff --git a/Engine/source/gui/controls/guiPopUpCtrl.cpp b/Engine/source/gui/controls/guiPopUpCtrl.cpp index e4b2903f7..b67776461 100644 --- a/Engine/source/gui/controls/guiPopUpCtrl.cpp +++ b/Engine/source/gui/controls/guiPopUpCtrl.cpp @@ -1011,8 +1011,8 @@ void GuiPopUpMenuCtrl::onRender( Point2I offset, const RectI &updateRect ) { // We're making use of a bitmap border, so take into account the // right cap of the border. - RectI* mBitmapBounds = mProfile->mBitmapArrayRects.address(); - localStart.x = getWidth() - mBitmapBounds[2].extent.x - txt_w; + RectI* bitmapBounds = mProfile->mBitmapArrayRects.address(); + localStart.x = getWidth() - bitmapBounds[2].extent.x - txt_w; } else { @@ -1024,8 +1024,8 @@ void GuiPopUpMenuCtrl::onRender( Point2I offset, const RectI &updateRect ) { // We're making use of a bitmap border, so take into account the // right cap of the border. - RectI* mBitmapBounds = mProfile->mBitmapArrayRects.address(); - localStart.x = (getWidth() - mBitmapBounds[2].extent.x - txt_w) / 2; + RectI* bitmapBounds = mProfile->mBitmapArrayRects.address(); + localStart.x = (getWidth() - bitmapBounds[2].extent.x - txt_w) / 2; } else { @@ -1043,8 +1043,8 @@ void GuiPopUpMenuCtrl::onRender( Point2I offset, const RectI &updateRect ) { // We're making use of a bitmap border, so take into account the // right cap of the border. - RectI* mBitmapBounds = mProfile->mBitmapArrayRects.address(); - localStart.x = getWidth() - mBitmapBounds[2].extent.x - txt_w; + RectI* bitmapBounds = mProfile->mBitmapArrayRects.address(); + localStart.x = getWidth() - bitmapBounds[2].extent.x - txt_w; } else { @@ -1095,8 +1095,8 @@ void GuiPopUpMenuCtrl::onRender( Point2I offset, const RectI &updateRect ) { // We're making use of a bitmap border, so take into account the // right cap of the border. - RectI* mBitmapBounds = mProfile->mBitmapArrayRects.address(); - Point2I textpos = localToGlobalCoord( Point2I( getWidth() - txt_w - mBitmapBounds[2].extent.x, localStart.y ) ); + RectI* bitmapBounds = mProfile->mBitmapArrayRects.address(); + Point2I textpos = localToGlobalCoord( Point2I( getWidth() - txt_w - bitmapBounds[2].extent.x, localStart.y ) ); GFX->getDrawUtil()->drawText( mProfile->mFont, textpos, buff, mProfile->mFontColors ); } else diff --git a/Engine/source/gui/controls/guiPopUpCtrlEx.cpp b/Engine/source/gui/controls/guiPopUpCtrlEx.cpp index 275faf75c..4db07ed33 100644 --- a/Engine/source/gui/controls/guiPopUpCtrlEx.cpp +++ b/Engine/source/gui/controls/guiPopUpCtrlEx.cpp @@ -1167,8 +1167,8 @@ void GuiPopUpMenuCtrlEx::onRender(Point2I offset, const RectI &updateRect) { // We're making use of a bitmap border, so take into account the // right cap of the border. - RectI* mBitmapBounds = mProfile->mBitmapArrayRects.address(); - localStart.x = getWidth() - mBitmapBounds[2].extent.x - txt_w; + RectI* bitmapBounds = mProfile->mBitmapArrayRects.address(); + localStart.x = getWidth() - bitmapBounds[2].extent.x - txt_w; } else { @@ -1180,8 +1180,8 @@ void GuiPopUpMenuCtrlEx::onRender(Point2I offset, const RectI &updateRect) { // We're making use of a bitmap border, so take into account the // right cap of the border. - RectI* mBitmapBounds = mProfile->mBitmapArrayRects.address(); - localStart.x = (getWidth() - mBitmapBounds[2].extent.x - txt_w) / 2; + RectI* bitmapBounds = mProfile->mBitmapArrayRects.address(); + localStart.x = (getWidth() - bitmapBounds[2].extent.x - txt_w) / 2; } else { @@ -1199,8 +1199,8 @@ void GuiPopUpMenuCtrlEx::onRender(Point2I offset, const RectI &updateRect) { // We're making use of a bitmap border, so take into account the // right cap of the border. - RectI* mBitmapBounds = mProfile->mBitmapArrayRects.address(); - localStart.x = getWidth() - mBitmapBounds[2].extent.x - txt_w; + RectI* bitmapBounds = mProfile->mBitmapArrayRects.address(); + localStart.x = getWidth() - bitmapBounds[2].extent.x - txt_w; } else { @@ -1251,8 +1251,8 @@ void GuiPopUpMenuCtrlEx::onRender(Point2I offset, const RectI &updateRect) { // We're making use of a bitmap border, so take into account the // right cap of the border. - RectI* mBitmapBounds = mProfile->mBitmapArrayRects.address(); - Point2I textpos = localToGlobalCoord( Point2I( getWidth() - txt_w - mBitmapBounds[2].extent.x, localStart.y ) ); + RectI* bitmapBounds = mProfile->mBitmapArrayRects.address(); + Point2I textpos = localToGlobalCoord( Point2I( getWidth() - txt_w - bitmapBounds[2].extent.x, localStart.y ) ); GFX->getDrawUtil()->drawText( mProfile->mFont, textpos, buff, mProfile->mFontColors ); } else diff --git a/Engine/source/ts/collada/colladaAppMesh.cpp b/Engine/source/ts/collada/colladaAppMesh.cpp index 1b58140e5..6563e244a 100644 --- a/Engine/source/ts/collada/colladaAppMesh.cpp +++ b/Engine/source/ts/collada/colladaAppMesh.cpp @@ -623,7 +623,7 @@ void ColladaAppMesh::getPrimitives(const domGeometry* geometry) delete meshPrims[iPrim]; } -void ColladaAppMesh::getVertexData(const domGeometry* geometry, F32 time, const MatrixF& objectOffset, +void ColladaAppMesh::getVertexData(const domGeometry* geometry, F32 time, const MatrixF& objOffset, Vector& v_points, Vector& v_norms, Vector& v_colors, @@ -693,7 +693,7 @@ void ColladaAppMesh::getVertexData(const domGeometry* geometry, F32 time, const if (appNode->invertMeshes) points_array[iVert].z = -points_array[iVert].z; - objectOffset.mulP(points_array[iVert]); + objOffset.mulP(points_array[iVert]); } if (appendValues || ((tuple.uv >= 0) && (tuple.uv < streams.uvs.size()))) { @@ -755,7 +755,7 @@ void ColladaAppMesh::getVertexData(const domGeometry* geometry, F32 time, const delete meshPrims[iPrim]; } -void ColladaAppMesh::getMorphVertexData(const domMorph* morph, F32 time, const MatrixF& objectOffset, +void ColladaAppMesh::getMorphVertexData(const domMorph* morph, F32 time, const MatrixF& objOffset, Vector& v_points, Vector& v_norms, Vector& v_colors, @@ -807,7 +807,7 @@ void ColladaAppMesh::getMorphVertexData(const domMorph* morph, F32 time, const M return; getPrimitives(baseGeometry); - getVertexData(baseGeometry, time, objectOffset, v_points, v_norms, v_colors, v_uvs, v_uv2s, true); + getVertexData(baseGeometry, time, objOffset, v_points, v_norms, v_colors, v_uvs, v_uv2s, true); // Get pointers to the arrays of base geometry data Point3F* points_array = &v_points[v_points.size() - vertTuples.size()]; @@ -863,7 +863,7 @@ void ColladaAppMesh::getMorphVertexData(const domMorph* morph, F32 time, const M if (uv2s_array) targetUv2s.set(uv2s_array, vertTuples.size()); - getVertexData(targetGeoms[iTarget], time, objectOffset, targetPoints, targetNorms, targetColors, targetUvs, targetUv2s, false); + getVertexData(targetGeoms[iTarget], time, objOffset, targetPoints, targetNorms, targetColors, targetUvs, targetUv2s, false); // Combine with base geometry for (int iVert = 0; iVert < vertTuples.size(); iVert++) { @@ -883,7 +883,7 @@ void ColladaAppMesh::getMorphVertexData(const domMorph* morph, F32 time, const M } } -void ColladaAppMesh::lockMesh(F32 t, const MatrixF& objectOffset) +void ColladaAppMesh::lockMesh(F32 t, const MatrixF& objOffset) { // Find the geometry element for this mesh. Could be one of 3 things: // 1) a simple static mesh (Collada element) @@ -923,10 +923,10 @@ void ColladaAppMesh::lockMesh(F32 t, const MatrixF& objectOffset) // Now get the vertex data at the specified time if (geometry->getElementType() == COLLADA_TYPE::GEOMETRY) { getPrimitives(daeSafeCast(geometry)); - getVertexData(daeSafeCast(geometry), t, objectOffset, points, normals, colors, uvs, uv2s, true); + getVertexData(daeSafeCast(geometry), t, objOffset, points, normals, colors, uvs, uv2s, true); } else if (geometry->getElementType() == COLLADA_TYPE::MORPH) { - getMorphVertexData(daeSafeCast(geometry), t, objectOffset, points, normals, colors, uvs, uv2s); + getMorphVertexData(daeSafeCast(geometry), t, objOffset, points, normals, colors, uvs, uv2s); } else { daeErrorHandler::get()->handleWarning(avar("Unsupported geometry type " diff --git a/Engine/source/ts/collada/colladaAppMesh.h b/Engine/source/ts/collada/colladaAppMesh.h index e7d07c376..17ac1cad1 100644 --- a/Engine/source/ts/collada/colladaAppMesh.h +++ b/Engine/source/ts/collada/colladaAppMesh.h @@ -109,11 +109,11 @@ protected: bool checkGeometryType(const daeElement* element); void getPrimitives(const domGeometry* geometry); - void getVertexData( const domGeometry* geometry, F32 time, const MatrixF& objectOffset, + void getVertexData( const domGeometry* geometry, F32 time, const MatrixF& objOffset, Vector& points, Vector& norms, Vector& colors, Vector& uvs, Vector& uv2s, bool appendValues); - void getMorphVertexData( const domMorph* morph, F32 time, const MatrixF& objectOffset, + void getMorphVertexData( const domMorph* morph, F32 time, const MatrixF& objOffset, Vector& points, Vector& norms, Vector& colors, Vector& uvs, Vector& uv2s ); @@ -211,8 +211,8 @@ public: /// Generate the vertex, normal and triangle data for the mesh. /// /// @param time Time at which to generate the mesh data - /// @param objectOffset Transform to apply to the generated data (bounds transform) - void lockMesh(F32 time, const MatrixF& objectOffset); + /// @param objOffset Transform to apply to the generated data (bounds transform) + void lockMesh(F32 time, const MatrixF& objOffset); /// Get the transform of this mesh at a certain time /// diff --git a/Engine/source/ts/tsShape.cpp b/Engine/source/ts/tsShape.cpp index 726efabff..d01a871c5 100644 --- a/Engine/source/ts/tsShape.cpp +++ b/Engine/source/ts/tsShape.cpp @@ -1225,7 +1225,7 @@ void TSShape::assembleShape() if (smReadVersion<23) { // get detail information about skins... - S32 * detailFirstSkin = tsalloc.getPointer32(numDetails); + S32 * detFirstSkin = tsalloc.getPointer32(numDetails); S32 * detailNumSkins = tsalloc.getPointer32(numDetails); tsalloc.checkGuard(); @@ -1257,7 +1257,7 @@ void TSShape::assembleShape() ptr32 = tsalloc.allocShape32(numSkins); for (i=0; i