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Rename local variable to prevent confusion with member variable.
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8 changed files with 42 additions and 42 deletions
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@ -597,7 +597,7 @@ class TSShape
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/// mem buffer transfer helper (indicate when we don't want to include a particular mesh/decal)
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bool checkSkip(S32 meshNum, S32 & curObject, S32 skipDL);
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void fixupOldSkins(S32 numMeshes, S32 numSkins, S32 numDetails, S32 * detailFirstSkin, S32 * detailNumSkins);
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void fixupOldSkins(S32 numMeshes, S32 numSkins, S32 numDetails, S32 * detFirstSkin, S32 * detailNumSkins);
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/// @name Shape Editing
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/// @{
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