Rename local variable to prevent confusion with member variable.

This commit is contained in:
bank 2014-05-06 15:39:17 +04:00
parent a7756b5591
commit 6d176cf8db
8 changed files with 42 additions and 42 deletions

View file

@ -1225,7 +1225,7 @@ void TSShape::assembleShape()
if (smReadVersion<23)
{
// get detail information about skins...
S32 * detailFirstSkin = tsalloc.getPointer32(numDetails);
S32 * detFirstSkin = tsalloc.getPointer32(numDetails);
S32 * detailNumSkins = tsalloc.getPointer32(numDetails);
tsalloc.checkGuard();
@ -1257,7 +1257,7 @@ void TSShape::assembleShape()
ptr32 = tsalloc.allocShape32(numSkins);
for (i=0; i<numSkins; i++)
{
bool skip = i<detailFirstSkin[skipDL];
bool skip = i<detFirstSkin[skipDL];
TSSkinMesh * skin = (TSSkinMesh*)TSMesh::assembleMesh(TSMesh::SkinMeshType,skip);
if (meshes.address())
{
@ -1286,7 +1286,7 @@ void TSShape::assembleShape()
tsalloc.checkGuard();
// we now have skins in mesh list...add skin objects to object list and patch things up
fixupOldSkins(numMeshes,numSkins,numDetails,detailFirstSkin,detailNumSkins);
fixupOldSkins(numMeshes,numSkins,numDetails,detFirstSkin,detailNumSkins);
}
// allocate storage space for some arrays (filled in during Shape::init)...