mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-02-12 19:31:41 +00:00
Merge remote-tracking branch 'jamesu/console_stack_fix2' into development
Conflicts: Engine/source/console/console.cpp
This commit is contained in:
commit
6c92ab065e
48 changed files with 2979 additions and 449 deletions
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@ -1138,8 +1138,11 @@ void addCommand( const char *name,BoolCallback cb,const char *usage, S32 minArgs
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Namespace::global()->addCommand( StringTable->insert(name), cb, usage, minArgs, maxArgs, isToolOnly, header );
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}
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const char *evaluate(const char* string, bool echo, const char *fileName)
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ConsoleValueRef evaluate(const char* string, bool echo, const char *fileName)
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{
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ConsoleStackFrameSaver stackSaver;
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stackSaver.save();
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if (echo)
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{
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if (string[0] == '%')
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@ -1156,8 +1159,11 @@ const char *evaluate(const char* string, bool echo, const char *fileName)
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}
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//------------------------------------------------------------------------------
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const char *evaluatef(const char* string, ...)
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ConsoleValueRef evaluatef(const char* string, ...)
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{
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ConsoleStackFrameSaver stackSaver;
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stackSaver.save();
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char buffer[4096];
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va_list args;
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va_start(args, string);
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@ -1167,26 +1173,34 @@ const char *evaluatef(const char* string, ...)
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return newCodeBlock->compileExec(NULL, buffer, false, 0);
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}
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const char *execute(S32 argc, ConsoleValueRef argv[])
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//------------------------------------------------------------------------------
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// Internal execute for global function which does not save the stack
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ConsoleValueRef _internalExecute(S32 argc, ConsoleValueRef argv[])
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{
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Namespace::Entry *ent;
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StringTableEntry funcName = StringTable->insert(argv[0]);
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ent = Namespace::global()->lookup(funcName);
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if(!ent)
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{
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warnf(ConsoleLogEntry::Script, "%s: Unknown command.", (const char*)argv[0]);
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STR.clearFunctionOffset();
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return ConsoleValueRef();
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}
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return ent->execute(argc, argv, &gEvalState);
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}
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ConsoleValueRef execute(S32 argc, ConsoleValueRef argv[])
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{
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#ifdef TORQUE_MULTITHREAD
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if(isMainThread())
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{
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#endif
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Namespace::Entry *ent;
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StringTableEntry funcName = StringTable->insert(argv[0]);
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ent = Namespace::global()->lookup(funcName);
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if(!ent)
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{
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warnf(ConsoleLogEntry::Script, "%s: Unknown command.", (const char*)argv[0]);
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// Clean up arg buffers, if any.
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STR.clearFunctionOffset();
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CSTK.resetFrame();
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return "";
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}
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return ent->execute(argc, argv, &gEvalState);
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ConsoleStackFrameSaver stackSaver;
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stackSaver.save();
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return _internalExecute(argc, argv);
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#ifdef TORQUE_MULTITHREAD
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}
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else
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@ -1200,17 +1214,24 @@ const char *execute(S32 argc, ConsoleValueRef argv[])
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#endif
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}
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const char *execute(S32 argc, const char *argv[])
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ConsoleValueRef execute(S32 argc, const char *argv[])
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{
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ConsoleStackFrameSaver stackSaver;
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stackSaver.save();
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StringStackConsoleWrapper args(argc, argv);
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return execute(args.count(), args);
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}
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//------------------------------------------------------------------------------
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const char *execute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool thisCallOnly)
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// Internal execute for object method which does not save the stack
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ConsoleValueRef _internalExecute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool thisCallOnly)
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{
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if(argc < 2)
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return "";
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{
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STR.clearFunctionOffset();
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return ConsoleValueRef();
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}
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// [neo, 10/05/2007 - #3010]
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// Make sure we don't get recursive calls, respect the flag!
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@ -1230,10 +1251,8 @@ const char *execute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool th
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if(object->getNamespace())
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{
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ConsoleValueRef internalArgv[StringStack::MaxArgs];
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U32 ident = object->getId();
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ConsoleValueRef oldIdent = argv[1];
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U32 ident = object->getId();
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ConsoleValueRef oldIdent = argv[1];
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StringTableEntry funcName = StringTable->insert(argv[0]);
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Namespace::Entry *ent = object->getNamespace()->lookup(funcName);
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@ -1242,10 +1261,8 @@ const char *execute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool th
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{
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//warnf(ConsoleLogEntry::Script, "%s: undefined for object '%s' - id %d", funcName, object->getName(), object->getId());
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// Clean up arg buffers, if any.
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STR.clearFunctionOffset();
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CSTK.resetFrame();
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return "";
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return ConsoleValueRef();
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}
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// Twiddle %this argument
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@ -1253,7 +1270,7 @@ const char *execute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool th
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SimObject *save = gEvalState.thisObject;
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gEvalState.thisObject = object;
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const char *ret = ent->execute(argc, argv, &gEvalState);
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ConsoleValueRef ret = ent->execute(argc, argv, &gEvalState);
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gEvalState.thisObject = save;
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// Twiddle it back
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@ -1261,17 +1278,52 @@ const char *execute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool th
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return ret;
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}
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warnf(ConsoleLogEntry::Script, "Con::execute - %d has no namespace: %s", object->getId(), (const char*)argv[0]);
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return "";
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STR.clearFunctionOffset();
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return ConsoleValueRef();
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}
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const char *execute(SimObject *object, S32 argc, const char *argv[], bool thisCallOnly)
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ConsoleValueRef execute(SimObject *object, S32 argc, ConsoleValueRef argv[], bool thisCallOnly)
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{
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if(argc < 2)
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{
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STR.clearFunctionOffset();
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return ConsoleValueRef();
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}
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ConsoleStackFrameSaver stackSaver;
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stackSaver.save();
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if (object->getNamespace() || !thisCallOnly)
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{
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if (isMainThread())
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{
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return _internalExecute(object, argc, argv, thisCallOnly);
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}
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else
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{
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SimConsoleThreadExecCallback cb;
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SimConsoleThreadExecEvent *evt = new SimConsoleThreadExecEvent(argc, argv, true, &cb);
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Sim::postEvent(object, evt, Sim::getCurrentTime());
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}
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}
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warnf(ConsoleLogEntry::Script, "Con::execute - %d has no namespace: %s", object->getId(), (const char*)argv[0]);
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STR.clearFunctionOffset();
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return ConsoleValueRef();
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}
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ConsoleValueRef execute(SimObject *object, S32 argc, const char *argv[], bool thisCallOnly)
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{
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ConsoleStackFrameSaver stackSaver;
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stackSaver.save();
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StringStackConsoleWrapper args(argc, argv);
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return execute(object, args.count(), args, thisCallOnly);
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}
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inline const char*_executef(SimObject *obj, S32 checkArgc, S32 argc, ConsoleValueRef *argv)
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inline ConsoleValueRef _executef(SimObject *obj, S32 checkArgc, S32 argc, ConsoleValueRef *argv)
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{
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const U32 maxArg = 12;
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AssertWarn(checkArgc == argc, "Incorrect arg count passed to Con::executef(SimObject*)");
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@ -1279,42 +1331,14 @@ inline const char*_executef(SimObject *obj, S32 checkArgc, S32 argc, ConsoleValu
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return execute(obj, argc, argv);
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}
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#define A ConsoleValueRef
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#define OBJ SimObject* obj
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const char *executef(OBJ, A a) { ConsoleValueRef params[] = {a,ConsoleValueRef()}; return _executef(obj, 2, 2, params); }
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const char *executef(OBJ, A a, A b) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b}; return _executef(obj, 3, 3, params); }
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const char *executef(OBJ, A a, A b, A c) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c}; return _executef(obj, 4, 4, params); }
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const char *executef(OBJ, A a, A b, A c, A d) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c,d}; return _executef(obj, 5, 5, params); }
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const char *executef(OBJ, A a, A b, A c, A d, A e) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c,d,e}; return _executef(obj, 6, 6, params); }
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const char *executef(OBJ, A a, A b, A c, A d, A e, A f) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c,d,e,f}; return _executef(obj, 7, 7, params); }
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const char *executef(OBJ, A a, A b, A c, A d, A e, A f, A g) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c,d,e,f,g}; return _executef(obj, 8, 8, params); }
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const char *executef(OBJ, A a, A b, A c, A d, A e, A f, A g, A h) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c,d,e,f,g,h}; return _executef(obj, 9, 9, params); }
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const char *executef(OBJ, A a, A b, A c, A d, A e, A f, A g, A h, A i) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c,d,e,f,g,h,i}; return _executef(obj, 10, 10, params); }
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const char *executef(OBJ, A a, A b, A c, A d, A e, A f, A g, A h, A i, A j) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c,d,e,f,g,h,i,j}; return _executef(obj, 11, 11, params); }
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const char *executef(OBJ, A a, A b, A c, A d, A e, A f, A g, A h, A i, A j, A k) { ConsoleValueRef params[] = {a,ConsoleValueRef(),b,c,d,e,f,g,h,i,j,k}; return _executef(obj, 12, 12, params); }
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//------------------------------------------------------------------------------
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inline const char*_executef(S32 checkArgc, S32 argc, ConsoleValueRef *argv)
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inline ConsoleValueRef _executef(S32 checkArgc, S32 argc, ConsoleValueRef *argv)
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{
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const U32 maxArg = 10;
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AssertFatal(checkArgc == argc, "Incorrect arg count passed to Con::executef()");
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AssertFatal(argc <= maxArg, "Too many args passed to Con::_executef(). Please update the function to handle more.");
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return execute(argc, argv);
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}
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#define A ConsoleValueRef
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const char *executef(A a) { ConsoleValueRef params[] = {a}; return _executef(1, 1, params); }
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const char *executef(A a, A b) { ConsoleValueRef params[] = {a,b}; return _executef(2, 2, params); }
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const char *executef(A a, A b, A c) { ConsoleValueRef params[] = {a,b,c}; return _executef(3, 3, params); }
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const char *executef(A a, A b, A c, A d) { ConsoleValueRef params[] = {a,b,c,d}; return _executef(4, 4, params); }
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const char *executef(A a, A b, A c, A d, A e) { ConsoleValueRef params[] = {a,b,c,d,e}; return _executef(5, 5, params); }
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const char *executef(A a, A b, A c, A d, A e, A f) { ConsoleValueRef params[] = {a,b,c,d,e,f}; return _executef(6, 6, params); }
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const char *executef(A a, A b, A c, A d, A e, A f, A g) { ConsoleValueRef params[] = {a,b,c,d,e,f,g}; return _executef(7, 7, params); }
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const char *executef(A a, A b, A c, A d, A e, A f, A g, A h) { ConsoleValueRef params[] = {a,b,c,d,e,f,g,h}; return _executef(8, 8, params); }
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const char *executef(A a, A b, A c, A d, A e, A f, A g, A h, A i) { ConsoleValueRef params[] = {a,b,c,d,e,f,g,h,i}; return _executef(9, 9, params); }
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const char *executef(A a, A b, A c, A d, A e, A f, A g, A h, A i, A j) { ConsoleValueRef params[] = {a,b,c,d,e,f,g,h,i,j}; return _executef(10, 10, params); }
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#undef A
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//------------------------------------------------------------------------------
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bool isFunction(const char *fn)
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@ -1577,10 +1601,13 @@ DefineEngineFunction( logWarning, void, ( const char* message ),,
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Con::warnf( "%s", message );
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}
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//------------------------------------------------------------------------------
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extern ConsoleValueStack CSTK;
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ConsoleValueRef::ConsoleValueRef(const ConsoleValueRef &ref)
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{
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value = ref.value;
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stringStackValue = ref.stringStackValue;
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value = ref.value;
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}
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ConsoleValueRef::ConsoleValueRef(const char *newValue) : value(NULL)
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@ -1613,6 +1640,49 @@ ConsoleValueRef::ConsoleValueRef(F64 newValue) : value(NULL)
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*this = newValue;
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}
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ConsoleValueRef& ConsoleValueRef::operator=(const ConsoleValueRef &newValue)
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{
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value = newValue.value;
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return *this;
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}
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ConsoleValueRef& ConsoleValueRef::operator=(const char *newValue)
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{
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AssertFatal(value, "value should not be NULL");
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value->setStringValue(newValue);
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return *this;
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}
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ConsoleValueRef& ConsoleValueRef::operator=(S32 newValue)
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{
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AssertFatal(value, "value should not be NULL");
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value->setIntValue(newValue);
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return *this;
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}
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ConsoleValueRef& ConsoleValueRef::operator=(U32 newValue)
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{
|
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AssertFatal(value, "value should not be NULL");
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value->setIntValue(newValue);
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return *this;
|
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}
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ConsoleValueRef& ConsoleValueRef::operator=(F32 newValue)
|
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{
|
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AssertFatal(value, "value should not be NULL");
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value->setFloatValue(newValue);
|
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return *this;
|
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}
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ConsoleValueRef& ConsoleValueRef::operator=(F64 newValue)
|
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{
|
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AssertFatal(value, "value should not be NULL");
|
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value->setFloatValue(newValue);
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return *this;
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}
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|
||||
//------------------------------------------------------------------------------
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|
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StringStackWrapper::StringStackWrapper(int targc, ConsoleValueRef targv[])
|
||||
{
|
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argv = new const char*[targc];
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|
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@ -1637,10 +1707,13 @@ StringStackWrapper::~StringStackWrapper()
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StringStackConsoleWrapper::StringStackConsoleWrapper(int targc, const char** targ)
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{
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argv = new ConsoleValueRef[targc];
|
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argvValue = new ConsoleValue[targc];
|
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argc = targc;
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|
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for (int i=0; i<targc; i++) {
|
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argv[i] = ConsoleValueRef(targ[i]);
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argvValue[i].init();
|
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argv[i].value = &argvValue[i];
|
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argvValue[i].setStackStringValue(targ[i]);
|
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}
|
||||
}
|
||||
|
||||
|
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@ -1651,8 +1724,11 @@ StringStackConsoleWrapper::~StringStackConsoleWrapper()
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argv[i] = 0;
|
||||
}
|
||||
delete[] argv;
|
||||
delete[] argvValue;
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
S32 ConsoleValue::getSignedIntValue()
|
||||
{
|
||||
if(type <= TypeInternalString)
|
||||
|
|
@ -1681,6 +1757,8 @@ const char *ConsoleValue::getStringValue()
|
|||
{
|
||||
if(type == TypeInternalString || type == TypeInternalStackString)
|
||||
return sval;
|
||||
else if (type == TypeInternalStringStackPtr)
|
||||
return STR.mBuffer + (U32)sval;
|
||||
if(type == TypeInternalFloat)
|
||||
return Con::getData(TypeF32, &fval, 0);
|
||||
else if(type == TypeInternalInt)
|
||||
|
|
@ -1689,10 +1767,18 @@ const char *ConsoleValue::getStringValue()
|
|||
return Con::getData(type, dataPtr, 0, enumTable);
|
||||
}
|
||||
|
||||
StringStackPtr ConsoleValue::getStringStackPtr()
|
||||
{
|
||||
if (type == TypeInternalStringStackPtr)
|
||||
return (U32)sval;
|
||||
else
|
||||
return (U32)-1;
|
||||
}
|
||||
|
||||
bool ConsoleValue::getBoolValue()
|
||||
{
|
||||
if(type == TypeInternalString || type == TypeInternalStackString)
|
||||
return dAtob(sval);
|
||||
if(type == TypeInternalString || type == TypeInternalStackString || type == TypeInternalStringStackPtr)
|
||||
return dAtob(getStringValue());
|
||||
if(type == TypeInternalFloat)
|
||||
return fval > 0;
|
||||
else if(type == TypeInternalInt)
|
||||
|
|
@ -1716,7 +1802,7 @@ void ConsoleValue::setIntValue(U32 val)
|
|||
ival = val;
|
||||
if(sval != typeValueEmpty)
|
||||
{
|
||||
if (type != TypeInternalStackString) dFree(sval);
|
||||
if (type != TypeInternalStackString && type != TypeInternalStringStackPtr) dFree(sval);
|
||||
sval = typeValueEmpty;
|
||||
}
|
||||
type = TypeInternalInt;
|
||||
|
|
@ -1741,7 +1827,7 @@ void ConsoleValue::setFloatValue(F32 val)
|
|||
ival = static_cast<U32>(val);
|
||||
if(sval != typeValueEmpty)
|
||||
{
|
||||
if (type != TypeInternalStackString) dFree(sval);
|
||||
if (type != TypeInternalStackString && type != TypeInternalStringStackPtr) dFree(sval);
|
||||
sval = typeValueEmpty;
|
||||
}
|
||||
type = TypeInternalFloat;
|
||||
|
|
@ -1753,70 +1839,49 @@ void ConsoleValue::setFloatValue(F32 val)
|
|||
}
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
const char *ConsoleValueRef::getStringArgValue()
|
||||
ConsoleValueRef _BaseEngineConsoleCallbackHelper::_exec()
|
||||
{
|
||||
if (value)
|
||||
ConsoleValueRef returnValue;
|
||||
if( mThis )
|
||||
{
|
||||
if (stringStackValue == NULL)
|
||||
stringStackValue = Con::getStringArg(value->getStringValue());
|
||||
return stringStackValue;
|
||||
// Cannot invoke callback until object has been registered
|
||||
if (mThis->isProperlyAdded()) {
|
||||
returnValue = Con::_internalExecute( mThis, mArgc, mArgv, false );
|
||||
} else {
|
||||
STR.clearFunctionOffset();
|
||||
returnValue = ConsoleValueRef();
|
||||
}
|
||||
}
|
||||
else
|
||||
returnValue = Con::_internalExecute( mArgc, mArgv );
|
||||
|
||||
mArgc = mInitialArgc; // reset args
|
||||
return returnValue;
|
||||
}
|
||||
|
||||
ConsoleValueRef _BaseEngineConsoleCallbackHelper::_execLater(SimConsoleThreadExecEvent *evt)
|
||||
{
|
||||
mArgc = mInitialArgc; // reset args
|
||||
Sim::postEvent((SimObject*)Sim::getRootGroup(), evt, Sim::getCurrentTime());
|
||||
return evt->getCB().waitForResult();
|
||||
}
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
void ConsoleStackFrameSaver::save()
|
||||
{
|
||||
CSTK.pushFrame();
|
||||
STR.pushFrame();
|
||||
mSaved = true;
|
||||
}
|
||||
|
||||
void ConsoleStackFrameSaver::restore()
|
||||
{
|
||||
if (mSaved)
|
||||
{
|
||||
return "";
|
||||
CSTK.popFrame();
|
||||
STR.popFrame();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
extern ConsoleValueStack CSTK;
|
||||
|
||||
ConsoleValueRef& ConsoleValueRef::operator=(const ConsoleValueRef &newValue)
|
||||
{
|
||||
value = newValue.value;
|
||||
stringStackValue = newValue.stringStackValue;
|
||||
return *this;
|
||||
}
|
||||
|
||||
ConsoleValueRef& ConsoleValueRef::operator=(const char *newValue)
|
||||
{
|
||||
value = CSTK.pushStackString(newValue);
|
||||
stringStackValue = NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
ConsoleValueRef& ConsoleValueRef::operator=(S32 newValue)
|
||||
{
|
||||
value = CSTK.pushFLT(newValue);
|
||||
stringStackValue = NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
ConsoleValueRef& ConsoleValueRef::operator=(U32 newValue)
|
||||
{
|
||||
value = CSTK.pushUINT(newValue);
|
||||
stringStackValue = NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
ConsoleValueRef& ConsoleValueRef::operator=(F32 newValue)
|
||||
{
|
||||
value = CSTK.pushFLT(newValue);
|
||||
stringStackValue = NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
ConsoleValueRef& ConsoleValueRef::operator=(F64 newValue)
|
||||
{
|
||||
value = CSTK.pushFLT(newValue);
|
||||
stringStackValue = NULL;
|
||||
return *this;
|
||||
}
|
||||
|
||||
namespace Con
|
||||
{
|
||||
void resetStackFrame()
|
||||
{
|
||||
CSTK.resetFrame();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue