Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.

Also fixes handling of metal materials during bakes to render properly, and fixes a possible double-up return in findObjectByType, which could cause doubling when getting probes in the scene
This commit is contained in:
Areloch 2020-10-19 00:53:09 -05:00
parent 072b5ecb19
commit 6a3603c737
22 changed files with 490 additions and 610 deletions

View file

@ -3004,15 +3004,10 @@ void ReflectionProbeFeatGLSL::processPix(Vector<ShaderComponent*>& componentList
inRefPosArray->uniform = true;
inRefPosArray->constSortPos = cspPotentialPrimitive;
Var * refBoxMinArray = new Var("inRefBoxMin", "vec4");
refBoxMinArray->arraySize = MAX_FORWARD_PROBES;
refBoxMinArray->uniform = true;
refBoxMinArray->constSortPos = cspPotentialPrimitive;
Var * refBoxMaxArray = new Var("inRefBoxMax", "vec4");
refBoxMaxArray->arraySize = MAX_FORWARD_PROBES;
refBoxMaxArray->uniform = true;
refBoxMaxArray->constSortPos = cspPotentialPrimitive;
Var * refScaleArray = new Var("inRefScale", "vec4");
refScaleArray->arraySize = MAX_FORWARD_PROBES;
refScaleArray->uniform = true;
refScaleArray->constSortPos = cspPotentialPrimitive;
Var * probeConfigData = new Var("probeConfigData", "vec4");
probeConfigData->arraySize = MAX_FORWARD_PROBES;
@ -3053,11 +3048,11 @@ void ReflectionProbeFeatGLSL::processPix(Vector<ShaderComponent*>& componentList
Var *curColor = (Var*)LangElement::find(getOutputTargetVarName(ShaderFeature::DefaultTarget));
//Reflection vec
String computeForwardProbes = String(" @.rgb = computeForwardProbes(@,@,@,@,@,@,@,@,@,\r\n\t\t");
String computeForwardProbes = String(" @.rgb = computeForwardProbes(@,@,@,@,@,@,@,@,\r\n\t\t");
computeForwardProbes += String("@,@,\r\n\t\t");
computeForwardProbes += String("@,@).rgb; \r\n");
meta->addStatement(new GenOp(computeForwardProbes.c_str(), curColor, surface, cubeMips, numProbes, worldToObjArray, probeConfigData, inProbePosArray, refBoxMinArray, refBoxMaxArray, inRefPosArray,
meta->addStatement(new GenOp(computeForwardProbes.c_str(), curColor, surface, cubeMips, numProbes, worldToObjArray, probeConfigData, inProbePosArray, refScaleArray, inRefPosArray,
skylightCubemapIdx, BRDFTexture,
irradianceCubemapAR, specularCubemapAR));

View file

@ -140,8 +140,7 @@ void DebugVizHLSL::processPix(Vector<ShaderComponent*>& componentList,
Var* skylightCubemapIdx = (Var*)LangElement::find("skylightCubemapIdx");
Var* inProbePosArray = (Var*)LangElement::find("inProbePosArray");
Var* inRefPosArray = (Var*)LangElement::find("inRefPosArray");
Var* refBoxMinArray = (Var*)LangElement::find("inRefBoxMin");
Var* refBoxMaxArray = (Var*)LangElement::find("inRefBoxMax");
Var* refScaleArray = (Var*)LangElement::find("inRefScale");
Var* probeConfigData = (Var*)LangElement::find("probeConfigData");
Var* worldToObjArray = (Var*)LangElement::find("worldToObjArray");
@ -181,11 +180,11 @@ void DebugVizHLSL::processPix(Vector<ShaderComponent*>& componentList,
dSprintf(buf, sizeof(buf), " @ = %s;\r\n", showDiff);
meta->addStatement(new GenOp(buf, new DecOp(showDiffVar)));
String computeForwardProbes = String::String(" @ = debugVizForwardProbes(@,@,@,@,@,@,@,@,@,\r\n\t\t");
String computeForwardProbes = String::String(" @ = debugVizForwardProbes(@,@,@,@,@,@,@,@,\r\n\t\t");
computeForwardProbes += String::String("@,TORQUE_SAMPLER2D_MAKEARG(@),\r\n\t\t");
computeForwardProbes += String::String("TORQUE_SAMPLERCUBEARRAY_MAKEARG(@),TORQUE_SAMPLERCUBEARRAY_MAKEARG(@), @, @, @, @).rgb; \r\n");
meta->addStatement(new GenOp(computeForwardProbes.c_str(), ibl, surface, cubeMips, numProbes, worldToObjArray, probeConfigData, inProbePosArray, refBoxMinArray, refBoxMaxArray, inRefPosArray,
meta->addStatement(new GenOp(computeForwardProbes.c_str(), ibl, surface, cubeMips, numProbes, worldToObjArray, probeConfigData, inProbePosArray, refScaleArray, inRefPosArray,
skylightCubemapIdx, BRDFTexture,
irradianceCubemapAR, specularCubemapAR,
showAttenVar, showContribVar, showSpecVar, showDiffVar));

View file

@ -3075,15 +3075,10 @@ void ReflectionProbeFeatHLSL::processPix(Vector<ShaderComponent*> &componentList
inRefPosArray->uniform = true;
inRefPosArray->constSortPos = cspPotentialPrimitive;
Var * refBoxMinArray = new Var("inRefBoxMin", "float4");
refBoxMinArray->arraySize = MAX_FORWARD_PROBES;
refBoxMinArray->uniform = true;
refBoxMinArray->constSortPos = cspPotentialPrimitive;
Var * refBoxMaxArray = new Var("inRefBoxMax", "float4");
refBoxMaxArray->arraySize = MAX_FORWARD_PROBES;
refBoxMaxArray->uniform = true;
refBoxMaxArray->constSortPos = cspPotentialPrimitive;
Var * refScaleArray = new Var("inRefScale", "float4");
refScaleArray->arraySize = MAX_FORWARD_PROBES;
refScaleArray->uniform = true;
refScaleArray->constSortPos = cspPotentialPrimitive;
Var *probeConfigData = new Var("probeConfigData", "float4");
probeConfigData->arraySize = MAX_FORWARD_PROBES;
@ -3142,11 +3137,11 @@ void ReflectionProbeFeatHLSL::processPix(Vector<ShaderComponent*> &componentList
ibl = new Var("ibl", "float3");
}
String computeForwardProbes = String::String(" @ = computeForwardProbes(@,@,@,@,@,@,@,@,@,\r\n\t\t");
String computeForwardProbes = String::String(" @ = computeForwardProbes(@,@,@,@,@,@,@,@,\r\n\t\t");
computeForwardProbes += String::String("@,TORQUE_SAMPLER2D_MAKEARG(@),\r\n\t\t");
computeForwardProbes += String::String("TORQUE_SAMPLERCUBEARRAY_MAKEARG(@),TORQUE_SAMPLERCUBEARRAY_MAKEARG(@)).rgb; \r\n");
meta->addStatement(new GenOp(computeForwardProbes.c_str(), new DecOp(ibl), surface, cubeMips, numProbes, worldToObjArray, probeConfigData, inProbePosArray, refBoxMinArray, refBoxMaxArray, inRefPosArray,
meta->addStatement(new GenOp(computeForwardProbes.c_str(), new DecOp(ibl), surface, cubeMips, numProbes, worldToObjArray, probeConfigData, inProbePosArray, refScaleArray, inRefPosArray,
skylightCubemapIdx, BRDFTexture,
irradianceCubemapAR, specularCubemapAR));

View file

@ -81,8 +81,7 @@ const String ShaderGenVars::glowMul("$glowMul");
//Reflection Probes
const String ShaderGenVars::probePosition("$inProbePosArray");
const String ShaderGenVars::probeRefPos("$inRefPosArray");
const String ShaderGenVars::refBoxMin("$inRefBoxMin");
const String ShaderGenVars::refBoxMax("$inRefBoxMax");
const String ShaderGenVars::refScale("$inRefScale");
const String ShaderGenVars::worldToObjArray("$worldToObjArray");
const String ShaderGenVars::probeConfigData("$probeConfigData");
const String ShaderGenVars::specularCubemapAR("$specularCubemapAR");

View file

@ -93,8 +93,7 @@ struct ShaderGenVars
//Reflection Probes
const static String probePosition;
const static String probeRefPos;
const static String refBoxMin;
const static String refBoxMax;
const static String refScale;
const static String worldToObjArray;
const static String probeConfigData;
const static String specularCubemapAR;