Overhauls the handling of probes to utilize an active probe list to improve performance and allow a greater total number of active probes in a scene.

Also fixes handling of metal materials during bakes to render properly, and fixes a possible double-up return in findObjectByType, which could cause doubling when getting probes in the scene
This commit is contained in:
Areloch 2020-10-19 00:53:09 -05:00
parent 072b5ecb19
commit 6a3603c737
22 changed files with 490 additions and 610 deletions

View file

@ -158,11 +158,8 @@ void BoxEnvironmentProbe::unpackUpdate(NetConnection *conn, BitStream *stream)
void BoxEnvironmentProbe::updateProbeParams()
{
if (!mProbeInfo)
return;
mProbeShapeType = ProbeRenderInst::Box;
mProbeInfo->mAtten = mAtten;
mProbeInfo.mAtten = mAtten;
Parent::updateProbeParams();
}