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Merge pull request #1340 from marauder2k9-torque/ImageAsset-NamedTexTarget
NamedTexTargets as ImageAssets
This commit is contained in:
commit
69fa4b389f
13 changed files with 168 additions and 53 deletions
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@ -274,6 +274,20 @@ U32 ImageAsset::load()
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if (mLoadedState == AssetErrCode::Ok) return mLoadedState;
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if (mImagePath)
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{
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// this is a target.
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if (mImageFileName[0] == '$' || mImageFileName[0] == '#')
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{
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NamedTexTargetRef namedTarget = NamedTexTarget::find(mImageFileName + 1);
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if (namedTarget) {
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mLoadedState = Ok;
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mIsValidImage = true;
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return mLoadedState;
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}
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else
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{
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Con::errorf("ImageAsset::initializeAsset: Attempted find named target %s failed.", mImageFileName);
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}
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}
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if (!Torque::FS::IsFile(mImagePath))
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{
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Con::errorf("ImageAsset::initializeAsset: Attempted to load file %s but it was not valid!", mImageFileName);
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@ -295,12 +309,26 @@ void ImageAsset::initializeAsset()
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{
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ResourceManager::get().getChangedSignal().notify(this, &ImageAsset::_onResourceChanged);
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mImagePath = getOwned() ? expandAssetFilePath(mImageFileName) : mImagePath;
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if (mImageFileName[0] != '$' && mImageFileName[0] != '#')
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{
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mImagePath = getOwned() ? expandAssetFilePath(mImageFileName) : mImagePath;
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}
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else
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{
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mImagePath = mImageFileName;
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}
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}
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void ImageAsset::onAssetRefresh()
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{
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mImagePath = getOwned() ? expandAssetFilePath(mImageFileName) : mImagePath;
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if (mImageFileName[0] != '$' && mImageFileName[0] != '#')
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{
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mImagePath = getOwned() ? expandAssetFilePath(mImageFileName) : mImagePath;
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}
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else
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{
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mImagePath = mImageFileName;
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}
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AssetManager::typeAssetDependsOnHash::Iterator assetDependenciesItr = mpOwningAssetManager->getDependedOnAssets()->find(mpAssetDefinition->mAssetId);
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// Iterate all dependencies.
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@ -334,6 +362,7 @@ void ImageAsset::setImageFileName(const char* pScriptFile)
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GFXTexHandle ImageAsset::getTexture(GFXTextureProfile* requestedProfile)
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{
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load();
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if (mResourceMap.contains(requestedProfile))
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{
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mLoadedState = Ok;
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@ -341,21 +370,35 @@ GFXTexHandle ImageAsset::getTexture(GFXTextureProfile* requestedProfile)
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}
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else
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{
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//If we don't have an existing map case to the requested format, we'll just create it and insert it in
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GFXTexHandle newTex = TEXMGR->createTexture(mImagePath, requestedProfile);
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if (newTex)
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// this is a target.
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if (mImageFileName[0] == '$' || mImageFileName[0] == '#')
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{
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mResourceMap.insert(requestedProfile, newTex);
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mLoadedState = Ok;
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return newTex;
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NamedTexTargetRef namedTarget = NamedTexTarget::find(mImageFileName + 1);
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if (namedTarget.isValid() && namedTarget->getTexture())
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{
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mNamedTarget = namedTarget;
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mIsValidImage = true;
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mResourceMap.insert(requestedProfile, mNamedTarget->getTexture());
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mChangeSignal.trigger();
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return mNamedTarget->getTexture();
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}
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}
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else
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mLoadedState = BadFileReference;
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{
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//If we don't have an existing map case to the requested format, we'll just create it and insert it in
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GFXTexHandle newTex = TEXMGR->createTexture(mImagePath, requestedProfile);
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if (newTex)
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{
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mResourceMap.insert(requestedProfile, newTex);
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mLoadedState = Ok;
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return newTex;
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}
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else
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mLoadedState = BadFileReference;
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}
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}
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//if (mTexture.isValid())
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// return mTexture;
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return nullptr;
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}
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