adress #16 - don't need to swizzle vert colors

This commit is contained in:
AzaezelX 2020-06-13 13:02:56 -05:00
parent 341c7eeee1
commit 6859cbe308

View file

@ -1242,7 +1242,7 @@ void DiffuseVertColorFeatureGLSL::processVert( Vector< ShaderComponent* >& comp
outColor->setStructName( "OUT" );
outColor->setType( "vec4" );
output = new GenOp( " @ = @.bgra;\r\n", outColor, inColor );
output = new GenOp( " @ = @;\r\n", outColor, inColor );
}
else
output = NULL; // Nothing we need to do.