diff --git a/Engine/source/shaderGen/GLSL/shaderFeatureGLSL.cpp b/Engine/source/shaderGen/GLSL/shaderFeatureGLSL.cpp index 6b9ff016f..23c3fe8a9 100644 --- a/Engine/source/shaderGen/GLSL/shaderFeatureGLSL.cpp +++ b/Engine/source/shaderGen/GLSL/shaderFeatureGLSL.cpp @@ -1242,7 +1242,7 @@ void DiffuseVertColorFeatureGLSL::processVert( Vector< ShaderComponent* >& comp outColor->setStructName( "OUT" ); outColor->setType( "vec4" ); - output = new GenOp( " @ = @.bgra;\r\n", outColor, inColor ); + output = new GenOp( " @ = @;\r\n", outColor, inColor ); } else output = NULL; // Nothing we need to do.