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- Added ability to explicitly execute a guiControl's console and altConsole command
- Fixed formatting of resolution strings for the internal values, allowing them to be properly parsed and applied by the options menu/canvas - Fixed display of Display Device on option's menu - Fixed Issue of it not displaying any keybinds in keyboard/gamepad options if there's only a single actionmap - Added 'hold to scroll' action to optionsMenu - Added apply button to options menu - Added remap button to options menu when on keyboard/gamepad keybinds categories - Fixed up the remap logic so remapping a key only unbinds the matched device being bound, so binds for different devices are untouched - Made keybinds options properly refresh when keybinds are changed - Shifted keyboard "go" keybind for menu nav from Enter to Space for easier use - Removed stick keybinds from gamepad
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14 changed files with 223 additions and 95 deletions
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@ -17,7 +17,7 @@ if(!isObject( JoinServerActionMap ) )
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JoinServerActionMap.bindCmd( keyboard, e, "JoinServerMenu.queryLan();" );
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JoinServerActionMap.bindCmd( gamepad, btn_y, "JoinServerMenu.queryLan();" );
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JoinServerActionMap.bindCmd( keyboard, Enter, "JoinServerMenu::join();" );
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JoinServerActionMap.bindCmd( keyboard, Space, "JoinServerMenu::join();" );
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JoinServerActionMap.bindCmd( gamepad, btn_a, "JoinServerMenu::join();" );
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}
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