mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-14 16:14:38 +00:00
- Added ability to explicitly execute a guiControl's console and altConsole command
- Fixed formatting of resolution strings for the internal values, allowing them to be properly parsed and applied by the options menu/canvas - Fixed display of Display Device on option's menu - Fixed Issue of it not displaying any keybinds in keyboard/gamepad options if there's only a single actionmap - Added 'hold to scroll' action to optionsMenu - Added apply button to options menu - Added remap button to options menu when on keyboard/gamepad keybinds categories - Fixed up the remap logic so remapping a key only unbinds the matched device being bound, so binds for different devices are untouched - Made keybinds options properly refresh when keybinds are changed - Shifted keyboard "go" keybind for menu nav from Enter to Space for easier use - Removed stick keybinds from gamepad
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parent
f5ab97242f
commit
67ac556ecd
14 changed files with 223 additions and 95 deletions
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@ -94,7 +94,7 @@ function configureCanvas()
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if ($pref::Video::deviceMode != $Video::ModeFullscreen)
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$pref::Video::FullScreen = false;
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%modeStr = Canvas.prefsToModeStr();
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echo("--------------");
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echo("Attempting to set resolution to \"" @ %modeStr @ "\"");
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@ -9,9 +9,10 @@ function OptionsQualityLevel::isCurrent( %this )
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%value = %this.getValue( %i );
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if ( getVariable( %pref ) !$= %value )
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{
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return false;
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}
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}
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return true;
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}
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@ -971,7 +972,7 @@ function VideoSettingsGroup::populateDisplaySettings(%this)
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{
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class = "OptionsQualityLevel";
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displayName = %device;
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key["$pref::Video::displayDeviceId"] = %device;
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key["$pref::Video::deviceId"] = %i;
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};
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DisplayDevicesGroup.add(%entry);
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@ -985,8 +986,9 @@ function VideoSettingsGroup::populateDisplaySettings(%this)
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for(%i=0; %i < getFieldCount(%resolutionList); %i++)
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{
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%rawResolution = getField(%resolutionList, %i);
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%prettyResolution = _makePrettyResString(%rawResolution);
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%prettyResolution = _makePrettyResString(%rawResolution);
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%entry = new ArrayObject()
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{
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class = "OptionsQualityLevel";
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@ -997,6 +999,26 @@ function VideoSettingsGroup::populateDisplaySettings(%this)
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DisplayResSettingsGroup.add(%entry);
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}
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}
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else
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{
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if($platform !$= "windows")
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%monitorRect = Canvas.getMonitorUsableRect($pref::Video::deviceId);
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else
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%monitorRect = Canvas.getMonitorRect($pref::Video::deviceId);
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%rawResolution = getWords(%monitorRect, 2);
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%prettyResolution = _makePrettyResString(%rawResolution);
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%entry = new ArrayObject()
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{
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class = "OptionsQualityLevel";
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displayName = %prettyResolution;
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key["$pref::Video::Resolution"] = %rawResolution;
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};
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DisplayResSettingsGroup.add(%entry);
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}
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%refreshList = getScreenRefreshList($pref::Video::mode);
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for(%i=0; %i < getFieldCount(%refreshList); %i++)
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@ -1100,6 +1122,7 @@ function updateDisplayOptionsSettings()
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$pref::Video::FullScreen = %newFullScreen;
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$pref::Video::RefreshRate = %newRefresh;
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$pref::Video::AA = %newAA;
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configureCanvas();
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}
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}
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@ -1135,6 +1158,11 @@ function PostFXLightRayOptionsGroup::onApply(%this)
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function getCurrentQualityLevel(%qualityGroup)
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{
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/*if(%qualityGroup.getId() == DisplayResSettingsGroup.getId())
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{
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echo("Checking current quality level of Display Resolution");
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}*/
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for ( %i=0; %i < %qualityGroup.getCount(); %i++ )
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{
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%level = %qualityGroup.getObject( %i );
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@ -1349,7 +1377,7 @@ function getScreenResolutionList(%deviceID, %deviceMode)
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if ((%deviceMode == $Video::ModeBorderless) && ($platform !$= "windows"))
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{
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%borderlessRes = getWords(Canvas.getMonitorUsableRect(%deviceID), 2);
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return _makePrettyResString(%borderlessRes);
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return %borderlessRes;
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}
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%resCount = Canvas.getModeCount();
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@ -1361,7 +1389,7 @@ function getScreenResolutionList(%deviceID, %deviceMode)
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if (!Canvas.checkCanvasRes(%testResString, %deviceID, %deviceMode, false))
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continue;
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%testRes = _makePrettyResString( %testResString );
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%testRes = getWords(%testResString, 0, 1);
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//sanitize
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%found = false;
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