fix S32Percent type-o

This commit is contained in:
AzaezelX 2025-04-02 15:44:49 -05:00
parent 3d2a923a30
commit 664e9db571
2 changed files with 2 additions and 2 deletions

View file

@ -117,7 +117,7 @@ namespace CommonValidators
IRangeValidator NegDefaultInt(-1, S32_MAX);
IRangeValidator PositiveInt(0, S32_MAX);
IRangeValidator NaturalNumber(1, S32_MAX);
IRangeValidator S32Percent(0.0f, 100);
IRangeValidator S32Percent(0, 100);
//see "T3D/gameBase/processList.h" for TickMs = 32
IRangeValidator MSTickRange(32, S32_MAX);

View file

@ -131,7 +131,7 @@ namespace CommonValidators
extern IRangeValidator NegDefaultInt;
extern IRangeValidator PositiveInt;
extern IRangeValidator NaturalNumber;
extern FRangeValidator S32Percent;
extern IRangeValidator S32Percent;
extern IRangeValidator MSTickRange;
extern IRangeValidator S32_8BitCap;
extern IRangeValidator S32_16BitCap;