forgot the.h

This commit is contained in:
AzaezelX 2022-08-07 15:55:42 -05:00
parent 23bc293b88
commit 5ec4e8fb62

View file

@ -276,6 +276,7 @@ public:
void updateMaterials();
bool isAnimated() { return mPlayAmbient; }
bool hasNode(const char* nodeName);
void getNodeTransform(const char *nodeName, const MatrixF &xfm, MatrixF *outMat);
virtual void getUtilizedAssets(Vector<StringTableEntry>* usedAssetsList);