mirror of
https://github.com/TorqueGameEngines/Torque3D.git
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Merge branch 'Preview4_0' of https://github.com/TorqueGameEngines/Torque3D into alpha40/tsStaticCleanup
This commit is contained in:
commit
23bc293b88
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@ -481,6 +481,7 @@ void Splash::processTick(const Move*)
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if( mCurrMS >= mEndingMS )
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{
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mDead = true;
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deleteObject();
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}
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}
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}
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@ -161,14 +161,6 @@ mark_as_advanced(TORQUE_DEDICATED)
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###############################################################################
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# options
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###############################################################################
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if(NOT MSVC AND NOT APPLE) # handle single-configuration generator
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set(TORQUE_BUILD_TYPE "Debug" CACHE STRING "Select one of Debug, Release and RelWithDebInfo")
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set_property(CACHE TORQUE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release" "RelWithDebInfo")
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set(TORQUE_ADDITIONAL_LINKER_FLAGS "" CACHE STRING "Additional linker flags")
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mark_as_advanced(TORQUE_ADDITIONAL_LINKER_FLAGS)
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endif()
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option(TORQUE_SECURE_VFS "Secure VFS configuration. Arbitrary script access to file system will be heavily restricted." OFF)
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mark_as_advanced(TORQUE_SECURE_VFS)
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@ -251,20 +243,6 @@ if(WIN32)
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endif()
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endif()
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# build types
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if(NOT MSVC AND NOT APPLE) # handle single-configuration generator
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set(CMAKE_BUILD_TYPE ${TORQUE_BUILD_TYPE})
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if(CMAKE_BUILD_TYPE STREQUAL "Debug")
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set(TORQUE_DEBUG TRUE)
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elseif(CMAKE_BUILD_TYPE STREQUAL "Release")
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set(TORQUE_RELEASE TRUE)
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elseif(CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
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set(TORQUE_RELEASE TRUE)
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else()
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message(FATAL_ERROR "Please select Debug, Release or RelWithDebInfo for TORQUE_BUILD_TYPE")
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endif()
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endif()
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###############################################################################
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# Always enabled paths first
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###############################################################################
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@ -786,6 +764,7 @@ endif()
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# Always enabled Definitions
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###############################################################################
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addDef(TORQUE_DEBUG Debug)
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addDef(TORQUE_RELEASE "RelWithDebInfo;Release")
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addDef(TORQUE_ENABLE_ASSERTS "Debug;RelWithDebInfo")
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addDef(TORQUE_DEBUG_GFX_MODE "RelWithDebInfo")
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addDef(TORQUE_SHADERGEN)
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