mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-03-28 00:29:34 +00:00
Merge branch 'LinuxCompatabilityFixes' of https://github.com/Bloodknight/Torque3D into development
This commit is contained in:
commit
5e56d8fdfa
14 changed files with 14 additions and 14 deletions
|
|
@ -49,11 +49,11 @@ singleton Material(debri_debris)
|
|||
{
|
||||
mapTo = "debris";
|
||||
diffuseColor[0] = "0.7 0.7 0.7 1";
|
||||
diffuseMap[0] = "rock_diffuse.dds";
|
||||
normalMap[0] = "rock_normals.dds";
|
||||
diffuseMap[0] = "rock_d";
|
||||
normalMap[0] = "rock_n";
|
||||
specularMap[0] = "rock_s";
|
||||
specular[0] = "1 1 1 0";
|
||||
specularPower[0] = "50";
|
||||
specularMap[0] = "rock_specular.dds";
|
||||
specularPower[0] = "50";
|
||||
castShadows = "0";
|
||||
translucentBlendOp = "None";
|
||||
materialTag0 = "Weapon";
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue