mirror of
https://github.com/TorqueGameEngines/Torque3D.git
synced 2026-07-12 07:04:36 +00:00
Moves the world Editor guis to be based through a tabbed structure to make it easier to begin separating out editor/tool guis into their own tabs or elements for better separation.
Currently establishes the MainScene tab and otherwise retains existing behavior directly
This commit is contained in:
parent
fcd611353d
commit
59247bd9ca
20 changed files with 1503 additions and 1471 deletions
|
|
@ -35,9 +35,9 @@ function initializeDecalEditor()
|
|||
DecalEditorGui.setVisible( false );
|
||||
DecalPreviewWindow.setVisible( false );
|
||||
DecalEditorWindow.setVisible( false );
|
||||
EditorGui.add( DecalEditorGui );
|
||||
EditorGui.add( DecalEditorWindow );
|
||||
EditorGui.add( DecalPreviewWindow );
|
||||
MainSceneTabPanel.add( DecalEditorGui );
|
||||
MainSceneTabPanel.add( DecalEditorWindow );
|
||||
MainSceneTabPanel.add( DecalPreviewWindow );
|
||||
DecalEditorTabBook.selectPage( 0 );
|
||||
|
||||
new ScriptObject( DecalEditorPlugin )
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue