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skip using the extension for the asset.scriptFile entry
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@ -915,7 +915,7 @@ function T3Dpre4ProjectImporter::processMaterialObject(%this, %file, %objectName
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versionId = 1;
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shaderData = "";
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materialDefinitionName = %assetName;
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scriptFile = fileName(%file);
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scriptFile = fileBase(%file);
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};
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TamlWrite(%asset, %tamlpath);
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