From 55063601e6aacc6aca62855a2c575450666a57ea Mon Sep 17 00:00:00 2001 From: Robert MacGregor Date: Thu, 23 Sep 2021 22:58:25 -0400 Subject: [PATCH] * [Projectile] BugFix: Correct the onAdd callback not being raised for projectiles. --- Engine/source/T3D/projectile.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/Engine/source/T3D/projectile.cpp b/Engine/source/T3D/projectile.cpp index 739daf4a5..b21fe9542 100644 --- a/Engine/source/T3D/projectile.cpp +++ b/Engine/source/T3D/projectile.cpp @@ -786,6 +786,8 @@ bool Projectile::onAdd() // If we're on the server, we need to inherit some of our parent's velocity // mCurrTick = 0; + + scriptOnAdd(); } else {